
gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Feb 10, 2008 10:01 PM
Msg. 1 of 1
I'm making an American Ranger version of biped from Call of Duty 2. i have modeled it in Maya, and add verts, tris, and stuff, but the problem is i cant seem to understand how to neatly arange the UVs right. For example: some are showing sides of arm instead of the whole arm and bits of the fingers. the Jaharins PDF tutor didnt seem to help, and I cant find any video tutor around here. plz help
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