
Somone77
Joined: Aug 25, 2007
|
Posted: Feb 9, 2008 01:42 PM
Msg. 1 of 5
when i texture my model in gmax it looks fine but after i model the scenery and everything and put it in sapien the bitmap doesn't show up. i had two textrues on the model one showed up fine but the one i wanted to show up the most was just blank i wish i could give a pic but idk how.
|
|
|

Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
|
Posted: Apr 1, 2008 04:09 PM
Msg. 2 of 5
add the bitmap in the shader and make sure the .gbxmodel is referencing the correct shader
|
|
|

CLS_GRUNT
Joined: Jan 21, 2007
Old
|
Posted: Apr 1, 2008 04:09 PM
Msg. 3 of 5
You need to add the bitmap to your shader in gurella.
|
|
|

arkaman
Joined: Nov 22, 2007
|
Posted: Apr 1, 2008 06:15 PM
Msg. 4 of 5
to take photo for your screen press "prtscn" on your key board.
PS if you are using a key board with "F lock" turn it off
|
|
|

DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Apr 2, 2008 07:04 PM
Msg. 5 of 5
Quote: --- Original message by: sunnlok I think he (and myself) has no problems with the shaders or the bitmaps
I fixed my Problem this way:
use this sapien kommands
radiosity_quality 0 radiosity_start radiosity_save
after "radiosity_save§ the bitmaps looked fine (except the indor part of my map was to dark to see anything in it but i don know yet how to fix this) This didn't work, unless the map in Sapien is supposed to look all gray before you do radiosity_save.
|
|
|