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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien... CLOSING.. EVERY MAP!

Author Topic: Sapien... CLOSING.. EVERY MAP! (12 messages, Page 1 of 1)
Moderators: Dennis

DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 7, 2008 07:03 PM    Msg. 1 of 12       
This is getting annoying. Here is my debug.txt:

02.07.08 18:56:58 sapien pc 01.00.00.0609 ----------------------------------------------
02.07.08 18:56:58 reference function: _write_to_error_file
02.07.08 18:56:58 reference address: 401b13
02.07.08 18:56:58 Couldn't read map file './sapienbeta.map'
02.07.08 18:56:59 CreateDevice succeeded with refresh rate = 0
02.07.08 18:57:01 Increasing sound decompression buffer size to 1048576 bytes
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\lights small strips.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #174792 bytes from offset #172 in local tag 'tags\levels\b30\bitmaps\lights small strips.bitmap'
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\lights small strips.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #64 bytes from offset #174964 in local tag 'tags\levels\b30\bitmaps\lights small strips.bitmap'
02.07.08 18:57:05 couldn't read elements for bitmap_group_sequence_block block
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\lights small strips.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #48 bytes from offset #174964 in local tag 'tags\levels\b30\bitmaps\lights small strips.bitmap'
02.07.08 18:57:05 couldn't read elements for bitmap_data_block block
02.07.08 18:57:05 failed to load bitmap tag 'levels\b30\bitmaps\lights small strips'
02.07.08 18:57:05 failed to load shader_transparent_chicago tag 'scenery\landing beacon\shaders\beacon light'
02.07.08 18:57:05 failed to load gbxmodel tag 'scenery\small beacon\small beacon'
02.07.08 18:57:05 failed to load scenery tag 'scenery\small beacon\small red beacon'
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\lights small strips.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #174792 bytes from offset #172 in local tag 'tags\levels\b30\bitmaps\lights small strips.bitmap'
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\lights small strips.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #64 bytes from offset #174964 in local tag 'tags\levels\b30\bitmaps\lights small strips.bitmap'
02.07.08 18:57:05 couldn't read elements for bitmap_group_sequence_block block
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\lights small strips.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #48 bytes from offset #174964 in local tag 'tags\levels\b30\bitmaps\lights small strips.bitmap'
02.07.08 18:57:05 couldn't read elements for bitmap_data_block block
02.07.08 18:57:05 failed to load bitmap tag 'levels\b30\bitmaps\lights small strips'
02.07.08 18:57:05 failed to load shader_transparent_chicago tag 'scenery\blue landing beacon\shaders\blue beacon light'
02.07.08 18:57:05 failed to load gbxmodel tag 'scenery\small beacon\small blue beacon'
02.07.08 18:57:05 failed to load scenery tag 'scenery\small beacon\small blue beacon'
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\metal strips narrow.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #174800 bytes from offset #172 in local tag 'tags\levels\b30\bitmaps\metal strips narrow.bitmap'
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\metal strips narrow.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #64 bytes from offset #174972 in local tag 'tags\levels\b30\bitmaps\metal strips narrow.bitmap'
02.07.08 18:57:05 couldn't read elements for bitmap_group_sequence_block block
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\metal strips narrow.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #48 bytes from offset #174972 in local tag 'tags\levels\b30\bitmaps\metal strips narrow.bitmap'
02.07.08 18:57:05 couldn't read elements for bitmap_data_block block
02.07.08 18:57:05 failed to load bitmap tag 'levels\b30\bitmaps\metal strips narrow'
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\metal strips narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #699052 bytes from offset #172 in local tag 'tags\levels\b30\bitmaps\metal strips narrow bump.bitmap'
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\metal strips narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #64 bytes from offset #699224 in local tag 'tags\levels\b30\bitmaps\metal strips narrow bump.bitmap'
02.07.08 18:57:05 couldn't read elements for bitmap_group_sequence_block block
02.07.08 18:57:05 file_read('tags\levels\b30\bitmaps\metal strips narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
02.07.08 18:57:05 couldn't read #48 bytes from offset #699224 in local tag 'tags\levels\b30\bitmaps\metal strips narrow bump.bitmap'
02.07.08 18:57:05 couldn't read elements for bitmap_data_block block
02.07.08 18:57:05 failed to load bitmap tag 'levels\b30\bitmaps\metal strips narrow bump'
02.07.08 18:57:05 failed to load shader_environment tag 'levels\b30\shaders\metal strips narrow'
02.07.08 18:57:05 failed to load gbxmodel tag 'levels\b40\scenery\b40_doorblinker\b40_doorblinker'
02.07.08 18:57:05 failed to load scenery tag 'levels\b40\scenery\b40_doorblinker\doorblinker'
02.07.08 18:57:32 failed to load scenario tag 'levels\test\bloodgulch\bloodgulch'
02.07.08 18:57:32 need to get the following tags:
02.07.08 18:57:32
02.07.08 18:57:32 game_load() failed.
Edited by DarkZealot on Feb 7, 2008 at 07:05 PM


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Feb 7, 2008 07:56 PM    Msg. 2 of 12       
Quote: --- Original message by: DarkZealot
02.07.08 18:57:05 failed to load bitmap tag 'levels\b30\bitmaps\metal strips narrow bump'
02.07.08 18:57:05 failed to load shader_environment tag 'levels\b30\shaders\metal strips narrow'
02.07.08 18:57:05 failed to load gbxmodel tag 'levels\b40\scenery\b40_doorblinker\b40_doorblinker'
02.07.08 18:57:05 failed to load scenery tag 'levels\b40\scenery\b40_doorblinker\doorblinker'
02.07.08 18:57:32 failed to load scenario tag 'levels\test\bloodgulch\bloodgulch'
02.07.08 18:57:32 need to get the following tags:
02.07.08 18:57:32
02.07.08 18:57:32 game_load() failed.
There is your answer

Find the red text in Guerilla when you open up your .scenario file


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 7, 2008 08:15 PM    Msg. 3 of 12       
There is no red text...


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Feb 7, 2008 08:35 PM    Msg. 4 of 12       
Reassign the files that I have put to the right ones


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 7, 2008 08:45 PM    Msg. 5 of 12       
Quote: --- Original message by: H4Z4RD
Reassign the files that I have put to the right ones


Huh? What files... you have put?


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Feb 7, 2008 09:52 PM    Msg. 6 of 12       
Quote: --- Original message by: DarkZealot
Quote: --- Original message by: H4Z4RD
Reassign the files that I have put to the right ones


Huh? What files... you have put?
Quote: --- Original message by: DarkZealot
02.07.08 18:57:05 failed to load bitmap tag 'levels\b30\bitmaps\metal strips narrow bump'
02.07.08 18:57:05 failed to load shader_environment tag 'levels\b30\shaders\metal strips narrow'
02.07.08 18:57:05 failed to load gbxmodel tag 'levels\b40\scenery\b40_doorblinker\b40_doorblinker'
02.07.08 18:57:05 failed to load scenery tag 'levels\b40\scenery\b40_doorblinker\doorblinker'
02.07.08 18:57:32 failed to load scenario tag 'levels\test\bloodgulch\bloodgulch'
02.07.08 18:57:32 need to get the following tags:
02.07.08 18:57:32
02.07.08 18:57:32 game_load() failed.
Those files


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 7, 2008 09:57 PM    Msg. 7 of 12       
Oh. I did, still doesn't work... and sometimes it closes and says physics.c <no reason given>...


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 8, 2008 10:02 PM    Msg. 8 of 12       
It looks like my default tags are borked, so does ANYONE have TheGhost's massive tagset? I do not feel like downloading every map to get them...


vmt
Joined: Jan 29, 2008


Posted: Feb 9, 2008 10:36 AM    Msg. 9 of 12       
he has a massive tag set :) me wanty


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 9, 2008 10:37 AM    Msg. 10 of 12       
Quote: --- Original message by: vmt
he has a massive tag set :) me wanty


Me too, but for now... downloading the maps one by one...


vmt
Joined: Jan 29, 2008


Posted: Feb 9, 2008 10:39 AM    Msg. 11 of 12       
i can make a huge tag pack but the thing is it would take a while to put all the tags in the right folders once you download because i have about 300 maps i could make tags out of and tons vehicles weapons and others
Edited by vmt on Feb 9, 2008 at 10:40 AM


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 9, 2008 10:43 AM    Msg. 12 of 12       
Quote: --- Original message by: vmt
i can make a huge tag pack but the thing is it would take a while to put all the tags in the right folders once you download because i have about 300 maps i could make tags out of and tons vehicles weapons and others
Edited by vmt on Feb 9, 2008 at 10:40 AM


As long as it has the files from the campaign levels, I'm fine. :)

 

 
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