
gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Jan 28, 2008 07:58 PM
Msg. 1 of 2
i used a tutor and its saying that on weapons, i just have to make a box surrounding the weapon then add Multi-Material, then type collision-geometry as name, then go to the standard slot, then also type collision-geometry as name then i have to click diffuse, and click none(in gmax, click cancel) then i pres that balck arrow twice and applied it, then delete the main weapon model and leave the collision box. I did all of that, then i start bluestreak and its saying that same old "Unknown property: "name" in undefined" and theres nothing but collision box, nodes, and markers!
Please Help.
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Jan 28, 2008 08:15 PM
Msg. 2 of 2
Ok to make a collision what you need to do is make a box that surrounds the weapon, delete the weapon, put the same textures on the box as you had on the weapon, link all the nodes as you would a weapon, export, and tool
You don't have to have the box named anything special
And thats it
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