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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »nav points....

Author Topic: nav points.... (3 messages, Page 1 of 1)
Moderators: Dennis

Somone77
Joined: Aug 25, 2007


Posted: Jan 21, 2008 02:12 PM    Msg. 1 of 3       
i have been reading alot on nav points but all the sorces i'v found dont give a good enuff exanple or don't explain well enuff. can someone give me a good description i need to do to make a nav pont in my sp level. all i know is the script command but i don't know how to use it. it just says like <unit> <real> and junk like that and i am asking if someone could give me a better example!

Thanks!


Somone77
Joined: Aug 25, 2007


Posted: Jan 21, 2008 02:49 PM    Msg. 2 of 3       
This is what it says in the scripting bible (this isnt much help) acticate_nav_point_flag <navpoint> <unit> <cutscene_flag> <real> i don't know what the cutscene crap has anything to do with it i just want reg nav points. erg i wish it was as easy as setting teleporters in sapien but anyway i think i found out that real is a #.... i dont know what the # means but yea... please i need more help


Somone77
Joined: Aug 25, 2007


Posted: Jan 21, 2008 05:05 PM    Msg. 3 of 3       
hu i wonder if anyone here knows how....

 

 
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