
Somone77
Joined: Aug 25, 2007
|
Posted: Jan 19, 2008 08:13 AM
Msg. 1 of 7
i made a new map just to test out my new base model i made and the bsp is fine till you get to the bases then the points i place just fall through! what is going on!?!?
|
|
|

bobbysoon
Joined: Feb 1, 2007
|
Posted: Jan 19, 2008 08:58 AM
Msg. 2 of 7
Spawn points you place? You spawn, and fall thrue? Or you spawn, go to the base, and fall thrue?
You put a spawn point in a scenery base? If so, in sapien, uncheck Gravity move the spawn point so you don't spawn in the base's floor/wall
or better yet, make the spawnpoint outside
|
|
|

Somone77
Joined: Aug 25, 2007
|
Posted: Jan 19, 2008 09:09 AM
Msg. 3 of 7
no the base is not scenery and the points are falling through i cant get them to stay on the bsp! like hers my bsp ------------- point --> *
|
|
|

bobbysoon
Joined: Feb 1, 2007
|
Posted: Jan 19, 2008 09:29 AM
Msg. 4 of 7
need more info screenshots - transparent faces, no backface cull, visable edges materials list
|
|
|

Somone77
Joined: Aug 25, 2007
|
Posted: Jan 19, 2008 03:44 PM
Msg. 5 of 7
i dont know how to take screenshots of sapien and its just a flat ground in the air with 4 bases on it that wont stay on the bsp no walls or anything on the ground just 4 bases
|
|
|

bobbysoon
Joined: Feb 1, 2007
|
Posted: Jan 20, 2008 05:16 AM
Msg. 6 of 7
in max, select your mesh(s), and do this: 
|
|
|

bobbysoon
Joined: Feb 1, 2007
|
Posted: Jan 20, 2008 07:14 AM
Msg. 7 of 7
Quote: --- Original message by: cheater101 a flat ground in the air with 4 bases on it that wont stay on the bsp no walls or anything on the ground just 4 bases Are the bases welded to the ground, or are they placed in max like you would in sapien? If they are placed, I think you'd need to move their centers to zero, as depicted above I got very little info to go on, so I'm guessing
|
|
|