A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »falling through bsp?!

Author Topic: falling through bsp?! (7 messages, Page 1 of 1)
Moderators: Dennis

Somone77
Joined: Aug 25, 2007


Posted: Jan 19, 2008 08:13 AM    Msg. 1 of 7       
i made a new map just to test out my new base model i made and the bsp is fine till you get to the bases then the points i place just fall through! what is going on!?!?


bobbysoon
Joined: Feb 1, 2007


Posted: Jan 19, 2008 08:58 AM    Msg. 2 of 7       
Spawn points you place? You spawn, and fall thrue? Or you spawn, go to the base, and fall thrue?

You put a spawn point in a scenery base? If so,
in sapien, uncheck Gravity
move the spawn point so you don't spawn in the base's floor/wall

or better yet, make the spawnpoint outside


Somone77
Joined: Aug 25, 2007


Posted: Jan 19, 2008 09:09 AM    Msg. 3 of 7       
no the base is not scenery and the points are falling through i cant get them to stay on the bsp! like hers my bsp -------------
point --> *


bobbysoon
Joined: Feb 1, 2007


Posted: Jan 19, 2008 09:29 AM    Msg. 4 of 7       
need more info
screenshots - transparent faces, no backface cull, visable edges
materials list


Somone77
Joined: Aug 25, 2007


Posted: Jan 19, 2008 03:44 PM    Msg. 5 of 7       
i dont know how to take screenshots of sapien and its just a flat ground in the air with 4 bases on it that wont stay on the bsp no walls or anything on the ground just 4 bases


bobbysoon
Joined: Feb 1, 2007


Posted: Jan 20, 2008 05:16 AM    Msg. 6 of 7       
in max, select your mesh(s), and do this:


bobbysoon
Joined: Feb 1, 2007


Posted: Jan 20, 2008 07:14 AM    Msg. 7 of 7       
Quote: --- Original message by: cheater101
a flat ground in the air with 4 bases on it that wont stay on the bsp no walls or anything on the ground just 4 bases
Are the bases welded to the ground, or are they placed in max like you would in sapien?
If they are placed, I think you'd need to move their centers to zero, as depicted above
I got very little info to go on, so I'm guessing

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 3:00 PM 110 ms.
A Halo Maps Website