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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »numberplate bitmap problem

Author Topic: numberplate bitmap problem (4 messages, Page 1 of 1)
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gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Jan 15, 2008 09:37 AM    Msg. 1 of 4       
like for my h3 assault rifle and the regular h1 assault rifle (skin made by tazz) i made better looking numbers for on the little hud thingy on the rifles but the original bitmap was made out of 9 bitmaps put into 1

and i was wondering how you could do that

(skin made by tazz adn the little hud thingy on the rifle and numbers are mine)


now i jsut see 2 zero's XD


(this is the original bitmap)


malolo420
Joined: Aug 5, 2007

Drugs are Bad


Posted: Jan 15, 2008 05:25 PM    Msg. 2 of 4       
You need to make sprites, but the easiest way is to inject into HMT one by one then extract the bitmap tag with HEK +


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Jan 16, 2008 07:10 AM    Msg. 3 of 4       
lo sory i already had the awnser but thanks to you 3 anyway XD just made 1 bitmap with 1 picel of blue surounding everything XD


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Jan 18, 2008 11:58 AM    Msg. 4 of 4       
i'm considering of doing that still not sure if i would do it

 

 
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