
Da Moose
Joined: Jan 6, 2008
"We've got the Holy Hand Grenade of Antioch"
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Posted: Jan 14, 2008 07:19 PM
Msg. 1 of 3
I'm creating 2 new grenade type: 1) a Molotov Cocktail 2) a secret, it will be in a map I'm going to make, and when its out i will release the tags but for new grenade tags what folders do you set up please reply, thanks
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Jan 15, 2008 08:43 PM
Msg. 2 of 3
Do you understand making projectiles? you make it a projectile with no velocity and 1 weight, and open tags\globals\globals.globals and replace the grenade projectiles in there with yours.
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Da Moose
Joined: Jan 6, 2008
"We've got the Holy Hand Grenade of Antioch"
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Posted: Jan 15, 2008 10:41 PM
Msg. 3 of 3
Ok i think i understand but in the model do i still link a frag grenade's markers and nodes to my model
never mind i did it, but my textures aren't showing up, i'm bad a textures Edited by Da Moose on Jan 15, 2008 at 11:30 PM
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