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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »New Grenade Help

Author Topic: New Grenade Help (3 messages, Page 1 of 1)
Moderators: Dennis

Da Moose
Joined: Jan 6, 2008

"We've got the Holy Hand Grenade of Antioch"


Posted: Jan 14, 2008 07:19 PM    Msg. 1 of 3       
I'm creating 2 new grenade type:
1) a Molotov Cocktail
2) a secret, it will be in a map I'm going to make, and when its out i will release the tags
but for new grenade tags what folders do you set up
please reply,
thanks


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jan 15, 2008 08:43 PM    Msg. 2 of 3       
Do you understand making projectiles? you make it a projectile with no velocity and 1 weight, and open tags\globals\globals.globals and replace the grenade projectiles in there with yours.


Da Moose
Joined: Jan 6, 2008

"We've got the Holy Hand Grenade of Antioch"


Posted: Jan 15, 2008 10:41 PM    Msg. 3 of 3       
Ok i think i understand
but in the model do i still link a frag grenade's markers and nodes to my model


never mind i did it,
but my textures aren't showing up, i'm bad a textures
Edited by Da Moose on Jan 15, 2008 at 11:30 PM

 

 
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