
ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
|
Posted: Jan 10, 2008 06:17 PM
Msg. 1 of 13
I wanna figure out if it is possible to make a hog remote control
I wouldn't make it for multiplayer or anything so I don't care if it'l sink or not
It would be cool if it was possible
No flaming please!
I am not a n00b and this is a serious question
Now answers?
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Jan 10, 2008 06:19 PM
Msg. 2 of 13
Quote: --- Original message by: H4Z4RD I wanna figure out if it is possible to make a hog remote control
I wouldn't make it for multiplayer or anything so I don't care if it'l sink or not
It would be cool if it was possible
No flaming please!
I am not a n00b and this is a serious question
Now answers? Could work with a few ways.. but probly not in anyway that you would be hoping for... So, you could always place a fake MC where you where and enter the hog invisibly, a quick half a second cutscene to bump posses a invisible driver witch enters the vehicle and can't exit, ect.
|
|
|

Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
|
Posted: Jan 10, 2008 06:19 PM
Msg. 3 of 13
Well, depends on how buoyant the hog is whether or not it sinks.
There is a glitch that causes something close to what you are probably looking for, find a way to replicate this effect normally perhaps?
|
|
|

Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
|
Posted: Jan 10, 2008 06:22 PM
Msg. 4 of 13
Quote: --- Original message by: Kiwi Well, depends on how buoyant the hog is whether or not it sinks.
There is a glitch that causes something close to what you are probably looking for, find a way to replicate this effect normally perhaps? the glitch is a direct result of lag. Meaning, a certain condition where the vehicles DO NOT sync, because the lag resgisters a player as being in two different vehicles at once!! And it can not be seen or done by a server.
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Jan 10, 2008 06:22 PM
Msg. 5 of 13
Quote: --- Original message by: Kiwi Well, depends on how buoyant the hog is whether or not it sinks. he means sync, he just can't spell.. cause how else would multiplayer have any link to something with the prononciation of sync?.. lol
|
|
|

Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
|
Posted: Jan 10, 2008 06:23 PM
Msg. 6 of 13
Quote: --- Original message by: kirby_422Quote: --- Original message by: Kiwi Well, depends on how buoyant the hog is whether or not it sinks. he means sync, he just can't spell.. cause how else would multiplayer have any link to something with the prononciation of sync?.. lol Warthog boat, maybe?
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Jan 10, 2008 06:24 PM
Msg. 7 of 13
Quote: --- Original message by: KiwiQuote: --- Original message by: kirby_422Quote: --- Original message by: Kiwi Well, depends on how buoyant the hog is whether or not it sinks. he means sync, he just can't spell.. cause how else would multiplayer have any link to something with the prononciation of sync?.. lol Warthog boat, maybe? if it sank in MP, why would it float in SP?.. lol, you gotta use some logic there.
|
|
|

Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
|
Posted: Jan 10, 2008 06:27 PM
Msg. 8 of 13
Quote: --- Original message by: kirby_422Quote: --- Original message by: KiwiQuote: --- Original message by: kirby_422Quote: --- Original message by: Kiwi Well, depends on how buoyant the hog is whether or not it sinks. he means sync, he just can't spell.. cause how else would multiplayer have any link to something with the prononciation of sync?.. lol Warthog boat, maybe? if it sank in MP, why would it float in SP?.. lol, you gotta use some logic there. Because, the warthogs aren't as weighed down in SP, silly Kirby.
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Jan 10, 2008 06:29 PM
Msg. 9 of 13
Quote: --- Original message by: KiwiQuote: --- Original message by: kirby_422Quote: --- Original message by: KiwiQuote: --- Original message by: kirby_422Quote: --- Original message by: Kiwi Well, depends on how buoyant the hog is whether or not it sinks. he means sync, he just can't spell.. cause how else would multiplayer have any link to something with the prononciation of sync?.. lol Warthog boat, maybe? if it sank in MP, why would it float in SP?.. lol, you gotta use some logic there. Because, the warthogs aren't as weighed down in SP, silly Kirby. dude.. if they wernt weighted, then they wouldnt move at all.. go ahead, try it, remove the physics file from any vehicle. it will lock in place (thats how unmovable turrets are made).
|
|
|

ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
|
Posted: Jan 10, 2008 06:48 PM
Msg. 10 of 13
Ok so since you guys are wayyyy off topic here is a better way of saying this:
Would it be possible to get a Warthog to be remote control ( as in can you not be in it and drive it like you would with a real life remote control car with a weapon or something)
Answers would be nice
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Jan 10, 2008 07:09 PM
Msg. 11 of 13
Quote: --- Original message by: H4Z4RD Answers would be nice and you learning to read would be nice to Quote: --- Original message by: kirby_422Quote: --- Original message by: H4Z4RD I wanna figure out if it is possible to make a hog remote control
I wouldn't make it for multiplayer or anything so I don't care if it'l sink or not
It would be cool if it was possible
No flaming please!
I am not a n00b and this is a serious question
Now answers? Could work with a few ways.. but probly not in anyway that you would be hoping for... So, you could always place a fake MC where you where and enter the hog invisibly, a quick half a second cutscene to bump posses a invisible driver witch enters the vehicle and can't exit, ect.
|
|
|

Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
|
Posted: Jan 10, 2008 07:16 PM
Msg. 12 of 13
Quote: --- Original message by: kirby_422Quote: --- Original message by: KiwiQuote: --- Original message by: kirby_422Quote: --- Original message by: KiwiQuote: --- Original message by: kirby_422Quote: --- Original message by: Kiwi Well, depends on how buoyant the hog is whether or not it sinks. he means sync, he just can't spell.. cause how else would multiplayer have any link to something with the prononciation of sync?.. lol Warthog boat, maybe? if it sank in MP, why would it float in SP?.. lol, you gotta use some logic there. Because, the warthogs aren't as weighed down in SP, silly Kirby. dude.. if they wernt weighted, then they wouldnt move at all.. go ahead, try it, remove the physics file from any vehicle. it will lock in place (thats how unmovable turrets are made). It wouldn't be as weighted down as much, Mr. Learn To Read.
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Jan 10, 2008 07:26 PM
Msg. 13 of 13
Quote: --- Original message by: Kiwi It wouldn't be as weighted down as much, Mr. Learn To Read.  Look, SAME PHYSICS for SP AND MP..
|
|
|