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Author Topic: gmax bsp importing tut and fixed script (1 messages, Page 1 of 1)
Moderators: Dennis

bobbysoon
Joined: Feb 1, 2007


Posted: Jan 7, 2008 12:34 AM    Msg. 1 of 1       
Extracting, converting, and importing a bsp from a (not protected) map, into gmax.
Video at youtube: http://www.youtube.com/watch?v=dPN7qlRl6O8 (that's Pigface you'll be hearing :O)
I found and fixed a problem with objimport.ms. It'll be available soon from halomaps as "ce_imp_obj.ms.zip"
here it is at filefront: http://files.filefront.com/ce+imp+objmszip/;9393610;/fileinfo.html

Put ce_imp_obj.ms in c:\gmax\scripts\startup
launch gmax
Click the utilities panel, and the MaxScript button at the bottom
Click the drop down box that appears, and select the importer
Don't check the quads thing, just import the obj

Programs used:
HEK+ http://hce.halomaps.org/index.cfm?pg=3&fid=1489

BSP Tag Converter http://gbxforums.gearboxsoftware.com/showthread.php?
t=57990&highlight=normals+unify


Gmax http://www.turbosquid.com/gmax


Edited by bobbysoon on Jan 7, 2008 at 09:57 AM

 

 
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