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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Tool....models...

Author Topic: Tool....models... (10 messages, Page 1 of 1)
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Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Dec 20, 2007 08:04 PM    Msg. 1 of 10       
hello. Just a quick question. After I try to turn my jms to a gbxmodel, why does it turn to this? (To see if I did anything wrong I imported the orginal fp model and exported + did the tool stuff; did the same) (it did not make it a tag)


NEW QUESTION AT BOTTOM
Edited by Invader Veex on Dec 20, 2007 at 11:02 PM


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Dec 20, 2007 08:10 PM    Msg. 2 of 10       
.jms file is in a folder named models in that FP folder? Make sure its called models


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Dec 20, 2007 08:10 PM    Msg. 3 of 10       
So, you have your JMS in data\weapons\sniper_rifle\fp\models\ ?.. you sure it isnt the sniper file folder, not sniper_rifle?.. if it is sniper rifle, you dont use a underscore ( _ ), you quotation around the whole location ( "" )


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Dec 20, 2007 08:19 PM    Msg. 4 of 10       
models folder?

got it. exported. Thank you both. (and sorry for the nooby question...just got my max =D)


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Dec 20, 2007 08:33 PM    Msg. 5 of 10       
Yea... Just always check to see if its models, I did that once, and put model... Reason I joined the forums lol. Spent about 2 weeks(or months, i dont remember which) of saying my tool was broke, meanwhile, it was just my spelling..... Then blitzkreig stopped liking my stuff i exported..... Good times.....


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Dec 20, 2007 08:38 PM    Msg. 6 of 10       
Quote: --- Original message by: Caboose117
Yea... Just always check to see if its models, I did that once, and put model... Reason I joined the forums lol. Spent about 2 weeks(or months, i dont remember which) of saying my tool was broke, meanwhile, it was just my spelling..... Then blitzkreig stopped liking my stuff i exported..... Good times.....


yea and sapein kept opening up with a bunch of windows and i couldn't do anything so i was convinced my sapien was broken.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Dec 20, 2007 08:46 PM    Msg. 7 of 10       
Twas fun to be a newb back in the day..... Lol... And to think I still haven't finished my first project I started....


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Dec 20, 2007 09:25 PM    Msg. 8 of 10       
lol, me neither. oh that hotel map was such a good idea... gotta finish it one day.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Dec 20, 2007 09:46 PM    Msg. 9 of 10       
Meh, my idea evolved from being the literal man canon to a much more complex "device" that will fire stuff out. Pretty much anything out of it.... Instead of using firing effects, its gonna actually be loaded by a "spring" like thing.... If i get it right....


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Dec 20, 2007 10:34 PM    Msg. 10 of 10       
### fp.JMS
### WARNING found #1 degenerate triangles.
### WARNING found #215 coincident triangles.
choose a type for the shader '<none>':
1. shader_environment
2. shader_model
3. shader_transparent_generic
4. shader_transparent_chicago
5. shader_transparent_chicago_extended
6. shader_transparent_water
7. shader_transparent_glass
8. shader_transparent_meter
9. shader_transparent_plasma
choice (1-9):
failed to import model
Couldn't read map file './toolbeta.map'

file_create('tags\<none>.shader_transparent_meter') error 0x0000007b 'The filename, directory name, or volume label syntax is incorrect. '

couldn't create tag file 'tags\<none>.shader_transparent_meter'

failed to create new tag '<none>.shader_transparent_meter'



How do I get that tag in regular tool?
Edited by Invader Veex on Dec 20, 2007 at 10:59 PM

 

 
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