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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Map Compile Error

Author Topic: Map Compile Error (2 messages, Page 1 of 1)
Moderators: Dennis

jameboy
Joined: Jul 16, 2006


Posted: Dec 20, 2007 04:56 PM    Msg. 1 of 2       
Ok so I was going to compile the structure for a map I made, then when I thought it was actually going to compile I got this:

12.20.07 15:48:14 EAX: 0xFFFFFFFE
12.20.07 15:48:14 EBX: 0x02F51501
12.20.07 15:48:14 ECX: 0x0012F238
12.20.07 15:48:14 EDX: 0x000002CC
12.20.07 15:48:14 EDI: 0x0012F238
12.20.07 15:48:14 ESI: 0x00000000
12.20.07 15:48:14 EBP: 0x0012F110
12.20.07 15:48:14 ESP: 0x0012F100
12.20.07 15:48:14 EIP: 0x7C90EB94, C3 8D A4 24 ?????
12.20.07 15:48:14 EXCEPTION halt in .\import_collision_bsp\build_collision_geometry.c,#979: bsp3d_plane_test_point(plane, point0, NULL)==_bsp3d_plane_test_on

I have no idea what this error means, can someone please help.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Dec 20, 2007 05:33 PM    Msg. 2 of 2       
the editable mesh part i dont think matters. not for blitzkrieg at least.... but i have exported/compiled the exact same thing from poly and mesh modes.

 

 
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