
er449
Joined: Mar 28, 2007
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Posted: Dec 16, 2007 11:03 AM
Msg. 1 of 3
I used TheGhost's model import to open the ghost model in GMAX.
So I added the "#defoliant spawn" and "#mwa" markers in.
I export it using his JMS exporter.
I open the listener... I copy everything in the listener and paste it into a notepad file.
I save it as a .jms file (I name it "ghost.jms") and I save it in my tags\vehicles\ghost folder
I run cmd (which is already in my halo ce folder) and type tool model vehicles\ghost
It just tells me couldn't read map file './toolbeta.map'
Please help, or at least point me to a tutorial that will help me with this problem
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Dec 16, 2007 11:07 AM
Msg. 2 of 3
Quote: --- Original message by: er449 I save it in my tags\vehicles\ghost folder you dont save a jms file in teh tags folder u save it in the data folder, run it throught tool and it puts the finished file in the same directory of the tags folder
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er449
Joined: Mar 28, 2007
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Posted: Dec 16, 2007 01:27 PM
Msg. 3 of 3
Alright, I did that, but it still isn't doing anything...same message as before
I have it in data\vehicles\ghost
so I said tool model vehicles\ghost
>>>I just fixed it again (added the models folder)
I'll see if it works
>>>I tried it and I don't see the model in game. I think it may have to do with what parent I chose it as. Does anyone know if there needs to be a certain kind of parent to link all nodes to? Edited by er449 on Dec 16, 2007 at 01:54 PM
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