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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien Help

Author Topic: Sapien Help (4 messages, Page 1 of 1)
Moderators: Dennis

Guilty Spark
Joined: Nov 2, 2007

I'm a kitty. Mrow =^.^=


Posted: Dec 13, 2007 05:16 PM    Msg. 1 of 4       
Yes i know i'm a nub and i know search is my friend and i also know there are tutorials for it but i need someone to explain to me how to load a pre made map in sapien like standard bloodgulch. I just want to familiarize myself with sapien so i can start getting my road warrior map ingame. please be decent and help.


Guilty Spark
Joined: Nov 2, 2007

I'm a kitty. Mrow =^.^=


Posted: Dec 13, 2007 05:26 PM    Msg. 2 of 4       
mind tellin me how ta do that, bub?


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Dec 13, 2007 06:16 PM    Msg. 3 of 4       
hek+ can shain rip which basically means, ripping a .weapon tag will include all of its subtags
basically, just rip bloodgulch.scenario, and ul get everything that comes with it


Guilty Spark
Joined: Nov 2, 2007

I'm a kitty. Mrow =^.^=


Posted: Dec 13, 2007 06:20 PM    Msg. 4 of 4       
My debug says this:

12.13.07 18:44:30 sapien pc 01.00.00.0609 ----------------------------------------------
12.13.07 18:44:30 reference function: _write_to_error_file
12.13.07 18:44:30 reference address: 401b13
12.13.07 18:44:30 Couldn't read map file './sapienbeta.map'
12.13.07 18:44:30 CreateDevice succeeded with refresh rate = 0
12.13.07 18:44:31 Initializing 12 button 4 axis 1 pov joystick 'Logitech Dual Action USB'
12.13.07 18:44:31 Successfully initialized device axis 1282 instance number 5 - Z Rotation to range [-4096,4096]
12.13.07 18:44:31 Successfully initialized device axis 514 instance number 2 - Z Axis to range [-4096,4096]
12.13.07 18:44:31 Successfully initialized device axis 258 instance number 1 - Y Axis to range [-4096,4096]
12.13.07 18:44:31 Successfully initialized device axis 2 instance number 0 - X Axis to range [-4096,4096]
12.13.07 18:44:31 Successfully initialized device POV 16 instance number 0 - Hat Switch to range [-4096,4096]
12.13.07 18:44:31 Successfully initialized device button 4 instance number 0 - Button 0
12.13.07 18:44:31 Successfully initialized device button 260 instance number 1 - Button 1
12.13.07 18:44:31 Successfully initialized device button 516 instance number 2 - Button 2
12.13.07 18:44:31 Successfully initialized device button 772 instance number 3 - Button 3
12.13.07 18:44:31 Successfully initialized device button 1028 instance number 4 - Button 4
12.13.07 18:44:31 Successfully initialized device button 1284 instance number 5 - Button 5
12.13.07 18:44:31 Successfully initialized device button 1540 instance number 6 - Button 6
12.13.07 18:44:31 Successfully initialized device button 1796 instance number 7 - Button 7
12.13.07 18:44:31 Successfully initialized device button 2052 instance number 8 - Button 8
12.13.07 18:44:31 Successfully initialized device button 2308 instance number 9 - Button 9
12.13.07 18:44:31 Successfully initialized device button 2564 instance number 10 - Button 10
12.13.07 18:44:31 Successfully initialized device button 2820 instance number 11 - Button 11
12.13.07 18:44:31 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Joystick
12.13.07 18:44:31 Could not initialize unknown device object 448 instance number 1 - Collection 1
12.13.07 18:44:33 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
12.13.07 18:44:33 Increasing sound decompression buffer size to 1048576 bytes
12.13.07 18:45:11 local player 0, weapon (0x0), deleted unexpectedly
12.13.07 18:45:11 EAX: 0x0334A2EE
12.13.07 18:45:11 EBX: 0x0003B601
12.13.07 18:45:11 ECX: 0x00000000
12.13.07 18:45:11 EDX: 0x00001945
12.13.07 18:45:11 EDI: 0x0012F300
12.13.07 18:45:11 ESI: 0x00000000
12.13.07 18:45:11 EBP: 0x0012F1D8
12.13.07 18:45:11 ESP: 0x0012F1C8
12.13.07 18:45:11 EIP: 0x7C90EB94, C3 8D A4 24 ?????
12.13.07 18:45:11 EXCEPTION halt in \halopc\haloce\source\cseries\profile.c,#442: parent_timesection->self_msec >= child_timesection->elapsed_msec

Edited by Guilty Spark on Dec 13, 2007 at 07:22 PM

 

 
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