
gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Nov 25, 2007 02:04 PM
Msg. 1 of 7
i found a Thompson model FINALLY found the Call of Duty: United Offense textures and used it on the frickin SMG, and exported all of it into .jms format.
but here is the error...
GBX Model Compile: Success
FP Animations Compile: Success
Collision-Geometry Compile: Faliure Error: failed to create intermediate model 'weapons\ww2\us\smg\smg
any solution to this frickin error before i incinerate this crappy computer?
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H Guru
Joined: Oct 15, 2006
EHSv3 Coming Soon!
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Posted: Nov 25, 2007 02:39 PM
Msg. 2 of 7
Weapons don't need an exact collision, just make a box and export as the collision model.
Edit: typo Edited by H Guru on Nov 25, 2007 at 02:39 PM
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AHS_SONIC
Joined: Dec 9, 2006
mmm toasty
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Posted: Nov 26, 2007 11:42 AM
Msg. 3 of 7
for the love of god stop with the wwII stuff, way too many games have been made based off of that in the first place...
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Nugga117
Joined: Nov 14, 2005
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Posted: Nov 26, 2007 04:37 PM
Msg. 4 of 7
Tool is actually an advanced artificial intelligence. Also, what guru said. And make sure you texture the box, I've had problems when I don't skin it sometimes.
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bobbysoon
Joined: Feb 1, 2007
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Posted: Nov 26, 2007 04:54 PM
Msg. 5 of 7
Quote: --- Original message by: gmax5 Collision-Geometry Compile: Faliure Error: failed to create intermediate model 'weapons\ww2\us\smg\smg 'weapons\ww2\us\smg\smg\ physics\smg.jms' does this file exist?
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Nov 27, 2007 05:24 PM
Msg. 6 of 7
Quote: --- Original message by: selentic Tool is not retarded, it is you, and your inability to fix collision errors. and you are retarded for saying that stupid phrase! a--hole!
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bobbysoon
Joined: Feb 1, 2007
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Posted: Nov 27, 2007 06:07 PM
Msg. 7 of 7
Hey, you guys, save that crap for when Jerry Springer does a HaloCE show!
About the physics folder, you got weapon.jms in physics? physics\weapon.jms is sealed (no open edges)? (Faces with render material (!) will be holes)
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