
goku
Joined: Aug 12, 2007
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Posted: Oct 15, 2007 06:21 PM
Msg. 1 of 5
Hi, I've was experimenting today with some AI on my new map, and wanted to make them as a support feedback for any team. At last to be in defense mode if the oponent team comes closer to any base for instane. I tried different options and the results were selfdestructive. They shoot to any one on there way. How to make them to recognise the each team players?
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 15, 2007 06:24 PM
Msg. 2 of 5
0=red, 1=blue, on free-for-all, 0=everyone.. and I havnt messed around much, but I acualy think all AI treat players as friends on free for all.. well, I know for sure 0 helps everyone on freeforall
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goku
Joined: Aug 12, 2007
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Posted: Oct 15, 2007 06:37 PM
Msg. 3 of 5
Thanks man for helping, but where to put 0/1 index? There is a bsp index for each squad team but it did'nt helped much.
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MechWarrior001
Joined: Mar 13, 2007
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Posted: Oct 15, 2007 09:17 PM
Msg. 4 of 5
Ya 0 means team Red, 1 means team Blue. So try that and see if it works.
Dennis how come we never see you upset by things like "AI doesn't sync" or "Ragdoll doesn't work"? You play Halo too right?
Edited by MechWarrior001 on Oct 15, 2007 at 09:20 PM
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goku
Joined: Aug 12, 2007
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Posted: Oct 16, 2007 03:20 PM
Msg. 5 of 5
Yes, it works now. I've tryied to change the color for the marin armored for each team making them slightly reg & blue but with no sucess. Is there any fast way to do that without moding the bitmaps? Thanks!
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