
MechWarrior001
Joined: Mar 13, 2007
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Posted: Oct 7, 2007 02:49 PM
Msg. 1 of 4
If (Hypotheticaly) I were to make a 4-legged biped (like a bug or a Antlion from Half-life 2), would i get errors within the physics engine? Because bugs have 4 legs, and i dont know if it would return errors with the animation or physics engine.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Oct 7, 2007 02:58 PM
Msg. 2 of 4
i think you might be able to do it because you only need to set 2 of the legs as the bipeds legs, and the other 2 could be animated to look like they are walking with the other ones. it probably would look crappy though. i don't really know what the hell im talking about though so don't listen to me.
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Oct 7, 2007 05:21 PM
Msg. 3 of 4
Scarab and Mythos work, so it will....
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 7, 2007 05:32 PM
Msg. 4 of 4
Quote: --- Original message by: Caboose117 Scarab and Mythos work, so it will.... those work by having nodes rigged to wheels, but vehicles run alot beter anyways with movement aswell lol
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