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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Question about Biped Physics

Author Topic: Question about Biped Physics (4 messages, Page 1 of 1)
Moderators: Dennis

MechWarrior001
Joined: Mar 13, 2007


Posted: Oct 7, 2007 02:49 PM    Msg. 1 of 4       
If (Hypotheticaly) I were to make a 4-legged biped (like a bug or a Antlion from Half-life 2), would i get errors within the physics engine? Because bugs have 4 legs, and i dont know if it would return errors with the animation or physics engine.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Oct 7, 2007 02:58 PM    Msg. 2 of 4       
i think you might be able to do it because you only need to set 2 of the legs as the bipeds legs, and the other 2 could be animated to look like they are walking with the other ones. it probably would look crappy though. i don't really know what the hell im talking about though so don't listen to me.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Oct 7, 2007 05:21 PM    Msg. 3 of 4       
Scarab and Mythos work, so it will....


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Oct 7, 2007 05:32 PM    Msg. 4 of 4       
Quote: --- Original message by: Caboose117
Scarab and Mythos work, so it will....

those work by having nodes rigged to wheels, but vehicles run alot beter anyways with movement aswell lol

 

 
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