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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »just when you think u cant get anymroe errors

Author Topic: just when you think u cant get anymroe errors (1 messages, Page 1 of 1)
Moderators: Dennis

gerbile3
Joined: Jul 21, 2007


Posted: Oct 7, 2007 01:29 PM    Msg. 1 of 1       
ok so well i recently release my sucessful mod that peopel seem to like for the most part (rpg_beta4-3)

so im working on the next one, rpg_beta4-4 (WOW! THAT NAME IS SO SURPRISING!)

anyway before i go over my errors im gunna list the tools im working with

string list editor v2
easy halo scripter v2
EP0 HEK
Kornman's HEK
tool ++
pelican pickup scripter

and now for the tags im working with (just the tags that are giving me some problems)

halo 2 hud globals
the HUD messages
and a few weapons that are pissing me off


ok now for the errors.


well, im using the string list editor to add messages to my string lists. not the object list the like weapon pickup message list. ok here error #1. I save this file as a unicode_string_list, it says it wasnt string list.... so i re save it as a string list... now it says it wants a string list when the file is ALREADY a .string_list file.


and for error #2.

if i save the list as a file thats not including the word hud in the filename or something like that, it comes up as if its like ur trying to put a biped tag in the weapons slot (tag is red u cant open it and it makes errors)



now for error #3

i used my H2 hud messages backup file. im not sure if this is the caseu of this error or not though. the map compiled fine, and my halo ce didnt do anything abnormal until i changed it to that map (rpg beta 4-4) and then i exceptioned. i got my friend to try and he excpetioned. the only reason i think the string list and unicode string list cuased this is because i got error numbers 1 and 2 when i was throwing some new weapons in and fixing the hud messages.



how the hell do i fix these errors?

 

 
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