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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »A quick question on indoor maps

Author Topic: A quick question on indoor maps (4 messages, Page 1 of 1)
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I Love Grunts
Joined: Aug 27, 2007

GrUnTs FTW!


Posted: Sep 18, 2007 07:57 PM    Msg. 1 of 4       
hey, its me again, since my first 8 attempts at map making didnt work.. Im gonna try again, i was wondering though... im folowing yayaps tut. , but its only for outdoor maps. I want mine to be indoors.. Can someone gimmy a link to a good indor map tut. plz? Another question, if i do decide to make it a outdorr map, i at least want the walls to be the correct hight.. so can someone tell me, if im using a hieghtmap, and im entering the Strength data, what should i put so that its twice as high as mc?


plz and thnx.


I Love Grunts
Joined: Aug 27, 2007

GrUnTs FTW!


Posted: Sep 18, 2007 09:08 PM    Msg. 2 of 4       
soo.. complex.. dont understand... .. .. . .... ... It looks liek what he did was he made a box, fliped it, created what he wanted with it, and bam. done. Am i right?


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Sep 18, 2007 09:10 PM    Msg. 3 of 4       
i had a similar question. when making indoor maps do you have to add a +sky material?


I Love Grunts
Joined: Aug 27, 2007

GrUnTs FTW!


Posted: Sep 18, 2007 09:35 PM    Msg. 4 of 4       
Quote: --- Original message by: selentic
Quote: --- Original message by: corndogman939
i had a similar question. when making indoor maps do you have to add a +sky material?


No you dont, but you need to set a sky in guerilla, and you need lights in MAX so you can actually see something.


Nvm.. il just stick with outdoor maps..

 

 
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