
delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Sep 16, 2007 09:55 AM
Msg. 1 of 2
i had just made a new weapon in max, and everything was done right, all materials are named, and tool came up with this error:
09.16.07 09:46:52 tool pc 01.00.00.0609 ---------------------------------------------- 09.16.07 09:46:52 reference function: _write_to_error_file 09.16.07 09:46:52 reference address: 42ca20 09.16.07 09:46:52 No More Errors For Tools By: {TLS}Udie 09.16.07 09:47:28 EAX: 0xFFFFFFFE 09.16.07 09:47:28 EBX: 0x03220101 09.16.07 09:47:28 ECX: 0x0012EB68 09.16.07 09:47:28 EDX: 0x000002CC 09.16.07 09:47:28 EDI: 0x0012EB68 09.16.07 09:47:28 ESI: 0x00000000 09.16.07 09:47:28 EBP: 0x0012EA40 09.16.07 09:47:28 ESP: 0x0012EA30 09.16.07 09:47:28 EIP: 0x7C90EB94, C3 8D A4 24 ????? 09.16.07 09:47:28 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1358: full_name I cant figure out what it means, anybody know?
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Sep 16, 2007 11:22 AM
Msg. 2 of 2
its an error i got while making a gbxmodel from a jms Edited by delta49 on Sep 16, 2007 at 11:23 AM
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