A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »How do i make a turretless warthog?

Author Topic: How do i make a turretless warthog? (11 messages, Page 1 of 1)
Moderators: Dennis

Ultramarine 45
Joined: Jun 17, 2007


Posted: Sep 16, 2007 08:25 AM    Msg. 1 of 11       
Can someone tell me how to make a turretless warthog? It would really help. Thanks


Yoda117
Joined: Jun 5, 2007

Created this account when I was a 13 yo moron


Posted: Sep 16, 2007 10:05 AM    Msg. 2 of 11       
you can export the the gbxmodel into a text in guerilla and then in gmax run TheGhost's gbximporter script and locate the warthog text and open it.

gmax: http://www.turbosquid.com/gmax

gbxmodel importer: http://hce.halomaps.org/index.cfm?pg=3&fid=1972

EDIT: And then you take off the stuff you want (like the turret).
Edited by Yoda117 on Sep 16, 2007 at 10:06 AM


Ultramarine 45
Joined: Jun 17, 2007


Posted: Sep 16, 2007 11:44 AM    Msg. 3 of 11       
cool thanks a lot


squeaky
Joined: May 31, 2007


Posted: Sep 16, 2007 11:56 AM    Msg. 4 of 11       
or rip from coldsnap or extinction.


Ultramarine 45
Joined: Jun 17, 2007


Posted: Sep 16, 2007 12:12 PM    Msg. 5 of 11       
how do i rip them?


Yoda117
Joined: Jun 5, 2007

Created this account when I was a 13 yo moron


Posted: Sep 16, 2007 01:09 PM    Msg. 6 of 11       
you get HEK+, select all the folders (vehicles, weapons, levels, ect.) and right click extract and make sure it goes to tag foler and check origanal folder names then extract. never overight. also dont rip to much because it gets into other peoples stuff.

HEK+: http://hce.halomaps.org/index.cfm?pg=3&fid=2289


Ultramarine 45
Joined: Jun 17, 2007


Posted: Sep 16, 2007 02:20 PM    Msg. 7 of 11       
i dont know if this is right but was it meant to save it as a text file?


Killer247
Joined: Mar 31, 2007

I r mastur chef lololoololololol


Posted: Sep 16, 2007 02:25 PM    Msg. 8 of 11       
Yes, it was meant to be in txt format in order to import to gmax


Ultramarine 45
Joined: Jun 17, 2007


Posted: Sep 16, 2007 02:29 PM    Msg. 9 of 11       
so what do i do with the text to make it go into gmax? (sorry for the n00by questions)
Edited by Ultramarine 45 on Sep 16, 2007 at 02:39 PM


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Sep 16, 2007 03:21 PM    Msg. 10 of 11       
i dont use gmax so i wouldnt know, sorry

Quote: --- Original message by: teh ganon
OR... you can just remove the weapon from the vehicle in geurilla


you can? i tried that but nothing happened
Edited by delta49 on Sep 16, 2007 at 03:22 PM


adumbass
Joined: Nov 22, 2006


Posted: Sep 16, 2007 03:32 PM    Msg. 11 of 11       
Quote: --- Original message by: teh ganon
OR... you can just remove the weapon from the vehicle in geurilla


The turret would still be there. It just won't be able to fire.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 3:19 AM 156 ms.
A Halo Maps Website