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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Biped ingame help

Author Topic: Biped ingame help (4 messages, Page 1 of 1)
Moderators: Dennis

Yoda117
Joined: Jun 5, 2007

Created this account when I was a 13 yo moron


Posted: Sep 9, 2007 10:41 AM    Msg. 1 of 4       
I need to know how to make it so that when i change the biped to elite or grunt, that i can go in any vehicle and have any weapon. I always wanted to know how to do that. I know its possible.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Sep 9, 2007 03:23 PM    Msg. 2 of 4       
yeah just edit the animation tag for them. if u have a decent knowledge of markers and attachment then you can make elites hold rifles 2 handed. but for the most part just go into the elite tag and everywhere you see pr and ne just add ar and sg and whatever other weapon labels you need

Edited by Donut on Sep 9, 2007 at 03:23 PM


Yoda117
Joined: Jun 5, 2007

Created this account when I was a 13 yo moron


Posted: Sep 9, 2007 03:55 PM    Msg. 3 of 4       
i dont understand. what labels whould i name them?


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Sep 9, 2007 05:11 PM    Msg. 4 of 4       
what do you want the elite to hold?
assault rifle= ar
shotgun= sg
sniper= sr
pistol= hp (elite should already have this lable)
rocket= rl
flame thrower= ft
plasma rifle= pr
plasma pistol= pp
needler= ne
you can find the lables in the weapon tag. but u need to open the elites model animations file and add those lables in.

 

 
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