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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »i want to try something

Author Topic: i want to try something (5 messages, Page 1 of 1)
Moderators: Dennis

Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Sep 5, 2007 06:13 PM    Msg. 1 of 5       
i had the idea to bring a simple dice game into Halo CE. I found some textures for all 6 sides of a standard dice. Well how it would work would be that players would spawn above a large like drop pit. In the pit would be a few dice, like 1-3. Players would take a rocket launcher (maybe one with a stronger explosion and shoot down into the pit. The rocket would cause the dice to be shot up and hopefully spin around and then land random. But there are a few things i don't know.

Do physics for scenery sync?

how do you go about making physics for something? (there is no tut on halomaps)

I just want to know if this could perhaps work how i invision it.


SGWraith
Joined: Apr 15, 2006

[SG] Clan


Posted: Sep 5, 2007 06:16 PM    Msg. 2 of 5       
Tutorials for scenery perhaps not, but vehicles I think yes.


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Sep 5, 2007 06:22 PM    Msg. 3 of 5       
anyone know for sure?


Orange_Geko
Joined: Nov 19, 2005

How long since I last used this account?


Posted: Sep 5, 2007 07:08 PM    Msg. 4 of 5       
Quote: --- Original message by: Rm860
Do physics for scenery sync?

they dont even work for scenery lol, that slot in scenery is worthless.

~Nintendo DS Post~


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Sep 5, 2007 07:41 PM    Msg. 5 of 5       
Quote: --- Original message by: Tarzan
Needs to be a vehicle to sync properly. But a more important question is WHY?


why? just for something different.

thanks guys. but since it involves vehicles i am not going to go through with it. But thanks for letting me know of it.

 

 
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