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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »urban beta v3

Author Topic: urban beta v3 (5 messages, Page 1 of 1)
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killer kiwi
Joined: Feb 10, 2007

live and let die


Posted: Sep 3, 2007 06:28 AM    Msg. 1 of 5       
Here the the latest version of my map urban

Can you please take a look and get back to me with comments and or bugs that you can find in it.

This is still a work in process!

Known bugs.

May lag on older computers.
some scenery in wrong place " to lazy to fix it yet"
secret room not finished yet "need to add all the names of testers ect"

What I wont to know

what could be added/removed to make it better
any bugs found in the shaders.

where to get it

http://files.filefront.com/urban+beta+v3rar/1;8468355;;1;/fileinfo.html

contact info

post here
xfire: killerkiwi011 "killer kiwi(MDT)
email: moyda011@gmail.com
Edited by killer kiwi on Sep 3, 2007 at 06:40 AM


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Sep 3, 2007 07:00 AM    Msg. 2 of 5       
Urban Beta V3

Cons-
1.Buildings have no definition. Just a box with pictures slaped on the sides.
2.Need new textures. Grass texture looks like a big green blur.
3.Map is too big. Vehicles go feel like I can walk faster then them.
4.Add more scenery. Map is very empty.

Pros-
1.Cool Ghost.
2.Funny custom Warthog Horn.
3.Cool biped.

Test Results By Nexus


killer kiwi
Joined: Feb 10, 2007

live and let die


Posted: Sep 3, 2007 07:14 AM    Msg. 3 of 5       
Quote: --- Original message by: Nexus Halo
Urban Beta V3

Cons-
1.Buildings have no definition. Just a box with pictures slaped on the sides.
2.Need new textures. Grass texture looks like a big green blur.
3.Map is too big. Vehicles go feel like I can walk faster then them.
4.Add more scenery. Map is very empty.

Pros-
1.Cool Ghost.
2.Funny custom Warthog Horn.
3.Cool biped.

Test Results By Nexus


cons
1 that's correct was going to add a interior but poly count was getting to high
2 Have just been told about that I cant see them in detail as my video card is $%^&ing crap
3 Am going to speed up the vehicles in next version
4 will do

pros
1 cant take credit for it got it out of a h2 map
2 Thats my work am also going to add horn to scorpion
3 cant take credit for it got it out of a h2 map

but most of the other stuff is my own work

Thanks for the comments this is what I need to know to get this right
Edited by killer kiwi on Sep 3, 2007 at 07:15 AM


someone not important
Joined: Sep 2, 2007


Posted: Sep 3, 2007 01:21 PM    Msg. 4 of 5       
Sorry if i am bumping this thread but I would like this map to be bigger than most city maps. I was really upset when I looked at the size of all the other city maps. I'm a real fan of this kind of map.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Sep 4, 2007 11:57 AM    Msg. 5 of 5       
Quote: --- Original message by: killer kiwi
Quote: --- Original message by: Nexus Halo
Urban Beta V3

Cons-
1.Buildings have no definition. Just a box with pictures slaped on the sides.
2.Need new textures. Grass texture looks like a big green blur.
3.Map is too big. Vehicles go feel like I can walk faster then them.
4.Add more scenery. Map is very empty.

Pros-
1.Cool Ghost.
2.Funny custom Warthog Horn.
3.Cool biped.

Test Results By Nexus


cons
1 that's correct was going to add a interior but poly count was getting to high
2 Have just been told about that I cant see them in detail as my video card is $%^&ing crap
3 Am going to speed up the vehicles in next version
4 will do

pros
1 cant take credit for it got it out of a h2 map
2 Thats my work am also going to add horn to scorpion
3 cant take credit for it got it out of a h2 map

but most of the other stuff is my own work

Thanks for the comments this is what I need to know to get this right
Edited by killer kiwi on Sep 3, 2007 at 07:15 AM


How high is the poly count?

 

 
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