
Tricky
Joined: Aug 13, 2007
I cant think of a quote...
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Posted: Aug 23, 2007 02:56 AM
Msg. 1 of 2
Ive got some textures for my scene each with its own material ID
Ive created a multi sub object in the material editor and applied a texture to each area.
1.wall 2.floor 3.other bits
How can i apply a different UVW map to each area as one overall UVW map does not do the trick as some textures display stretched?
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Aug 23, 2007 02:58 PM
Msg. 2 of 2
select the faces/polygons you want to apply the uvw to. apply the uvw, adjust to your liking. convert back to editable whatever. repeat on other areas.
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