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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Halo mistake

Author Topic: Halo mistake (23 messages, Page 1 of 1)
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addicted2halo
Joined: Apr 24, 2007

Depression Hurts. Guns Kill.


Posted: Aug 17, 2007 02:19 PM    Msg. 1 of 23       
Im sure EVERYONE knows about this, but- i think im the only one saying it...when your on the first level, the pillar of autumn, go to the front of the bridge and look out the window straight ahead. What do you see? HALO. Completely level with the bridge of the ship. Why is it like that? And another thing i noticed- at the VERY beginning where it first shows halo in the movie, and then the pillar of autumn comes into view, the Pillar of Autumn is WAY bigger than Halo...wierd huh? Anybody else find another mistake?


Nugga117
Joined: Nov 14, 2005


Posted: Aug 17, 2007 02:21 PM    Msg. 2 of 23       
were you expecting a full size halo or something?


addicted2halo
Joined: Apr 24, 2007

Depression Hurts. Guns Kill.


Posted: Aug 17, 2007 02:22 PM    Msg. 3 of 23       
no no- it was just funny how MUCH bigger it was.


Nugga117
Joined: Nov 14, 2005


Posted: Aug 17, 2007 02:24 PM    Msg. 4 of 23       
pillar of autumn might as well crash right through it and move on


squeaky
Joined: May 31, 2007


Posted: Aug 17, 2007 02:24 PM    Msg. 5 of 23       
how else can they make the scene?!?!!?


addicted2halo
Joined: Apr 24, 2007

Depression Hurts. Guns Kill.


Posted: Aug 17, 2007 02:25 PM    Msg. 6 of 23       
yeah. i think, i know it was a new generation of halo- but i think they made the ring in halo2 seem bigger with the scene where Amber Clad was flying over it and dropping the pods. Dont you?


squeaky
Joined: May 31, 2007


Posted: Aug 17, 2007 02:27 PM    Msg. 7 of 23       
cuz the in amber clad was verry tiny and the ring was big compared... or the oother way


The Spartan
Joined: Feb 22, 2007

Aerial Dave


Posted: Aug 17, 2007 04:28 PM    Msg. 8 of 23       
They just made it like that so it wouldn't have to be so far away, objects closer are bigger, and farther... bla bla bla... Yeah, you should know that, but the only way you could tell is by moving sideways. They Pillar of Autum wasn't suppose to be right next to it, thousands of miles away from it.

I think they should have just made it part of the sky.

And also, if you put all of the BSPs that you play in together, they are bigger that the POA, at least that is what this site said, it showed a diagram thing of it, and the POA was about a quarter the BSPs' size, no big deal though, it's just a game.

Edited by The Spartan on Aug 17, 2007 at 04:38 PM


squeaky
Joined: May 31, 2007


Posted: Aug 17, 2007 04:30 PM    Msg. 9 of 23       
yah but how can u make the ring move in the sky?


The Spartan
Joined: Feb 22, 2007

Aerial Dave


Posted: Aug 17, 2007 04:33 PM    Msg. 10 of 23       
Everything in the sky is 3d, except the textures of course.

Edited by The Spartan on Aug 17, 2007 at 04:35 PM


trinitywolf933
Joined: Jul 20, 2007

what you lookin at?....fugly


Posted: Aug 17, 2007 07:29 PM    Msg. 11 of 23       
maybe it was for scale and when they made the wing series along with hangers they were bigger than the slits the slits on the ship are just for scale even though they arent right in the ce maps and campaign besides....the slits are the lifepod holes remember when you escaped the poa in first level? yeah...you blew out one of them when yall left also the same one that you crash land into on the maw the slits arent the hangers


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Aug 17, 2007 09:02 PM    Msg. 12 of 23       
The scenery tag used for the ring is the same exact size as the holographic ring in the control room. Only difference is the bitmaps.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Aug 17, 2007 09:10 PM    Msg. 13 of 23       
Quote: --- Original message by: addicted2halo
no no- it was just funny how MUCH bigger it was.


maybe its not bigger. maybe its because its closer to you and it LOOKS bigger.


Killer247
Joined: Mar 31, 2007

I r mastur chef lololoololololol


Posted: Aug 18, 2007 02:20 AM    Msg. 14 of 23       
Well, this is Halo 1 we're talking about. I'd expect unfixed mistakes in a 1st game series.


tygron
Joined: Jan 16, 2006

Furry and proud :3


Posted: Aug 18, 2007 02:26 AM    Msg. 15 of 23       
Since we are talking abou tthings that don't add up (i've been wanting to talk about this lol) i'll get some pics tomarow and talk about what makes no sence.... yeh it's a game but still.


Killer247
Joined: Mar 31, 2007

I r mastur chef lololoololololol


Posted: Aug 18, 2007 02:44 AM    Msg. 16 of 23       
A'ight that sounds awesome.


tygron
Joined: Jan 16, 2006

Furry and proud :3


Posted: Aug 18, 2007 03:37 AM    Msg. 17 of 23       
Beware some of it will be rehash but hey it will be pictures :D


The Spartan
Joined: Feb 22, 2007

Aerial Dave


Posted: Aug 18, 2007 06:45 AM    Msg. 18 of 23       
Quote: --- Original message by: Stevo
Just go right up to the bridge windows and move about sideways and you can see the ring move as well. There is another mistake as well, the size of the Pillar of autumn. In the last level when you drive through to the longsword, how can it be Kilometers long when In CE maps that feature it its not really that big? The hangar in the side is Massive, but the hangars on the campaign are supposed to be them tiny slits you see running down the sides. Its absolutley No big deal like, Just wondering because im bored.


That is what I said!

Quote: --- Original message by: The Spartan
They just made it like that so it wouldn't have to be so far away, objects closer are bigger, and farther... bla bla bla... Yeah, you should know that, but the only way you could tell is by moving sideways. They Pillar of Autum wasn't suppose to be right next to it, thousands of miles away from it.

I think they should have just made it part of the sky.

And also, if you put all of the BSPs that you play in together, they are bigger that the POA, at least that is what this site said, it showed a diagram thing of it, and the POA was about a quarter the BSPs' size, no big deal though, it's just a game.
Edited by The Spartan on Aug 17, 2007 at 04:38 PM


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Aug 18, 2007 09:53 AM    Msg. 19 of 23       
The reason for the kilometters long thing is that its SP first of all, second of all, its multiple BSPs, third, Coldsnap is bigger....


Killer247
Joined: Mar 31, 2007

I r mastur chef lololoololololol


Posted: Aug 18, 2007 09:15 PM    Msg. 20 of 23       
What I find really funny is the landing pad of the Pillar where Echo419 was shot down, it's not there in the model of the pillar.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Aug 18, 2007 11:01 PM    Msg. 21 of 23       
Lol, I know... Its very odd, but from a design standpoint, it does sorta make sense...


trinitywolf933
Joined: Jul 20, 2007

what you lookin at?....fugly


Posted: Aug 19, 2007 12:54 PM    Msg. 22 of 23       
lol maybe they just wanted you to see foehammer your loyal pilot get pwned by to banshees*there werent even any pilots in them if you notice* i mean 2 banshees? now i could understand a covi dropship hitting it or the banshees using fuel rod shots but they didnt they just shoot at it i mena there was no fire coming off plei either seh was probably drunk and imagined that they shot her


addicted2halo
Joined: Apr 24, 2007

Depression Hurts. Guns Kill.


Posted: Aug 21, 2007 12:29 PM    Msg. 23 of 23       
thats...pretty much what i said...

 

 
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