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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Why oh why

Author Topic: Why oh why (4 messages, Page 1 of 1)
Moderators: Dennis

Tricky
Joined: Aug 13, 2007

I cant think of a quote...


Posted: Aug 15, 2007 08:05 AM    Msg. 1 of 4       
Ok more problems

Ive made the basic box structure and this time i used a displace map on the bottom to create my level.

I ran STL check on the level and it brought up no errors, when i come to structure it in tool i get errors saying that there are overlapping edges, so i did it all again from scratch and got some other edge errors, whats going wrong here?


AHS_SONIC
Joined: Dec 9, 2006

mmm toasty


Posted: Aug 15, 2007 11:57 PM    Msg. 2 of 4       
run structure in tool again, this time when it gives you the errors open the map in 3ds max, go to file/import, select all file types in the pull down and scroll to the halo ce root directory. import your map name.WRL. when it gives you a pop up make sure only the create primitves box is checked and nothing else.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Aug 16, 2007 02:38 AM    Msg. 3 of 4       
Ya overlapping faces are.... well faces that are overlapping. Easy to fix.


Tricky
Joined: Aug 13, 2007

I cant think of a quote...


Posted: Aug 16, 2007 03:11 PM    Msg. 4 of 4       
Cheers guys

 

 
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