
trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 13, 2007 11:03 AM
Msg. 1 of 8
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Aug 13, 2007 11:08 AM
Msg. 2 of 8
pretty good keep it up
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trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 13, 2007 11:10 AM
Msg. 3 of 8
thanks i have a head for it but it doesnt seem to match how i thought it would so im going to make a head for it seperatly *guess i was born to model lol*
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Aug 13, 2007 11:11 AM
Msg. 4 of 8
You might have been, but not low poly modeling.... I think I see that its 40K polys.... Thats too much for a map....
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trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 13, 2007 11:12 AM
Msg. 5 of 8
i was thinking about going itno gmax and make a lower poly model of the things that right there is gonna be my background when i complete it lol
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Aug 13, 2007 11:15 AM
Msg. 6 of 8
Just use that and optimize it, if gmax doesnt have it, I could help with that part...
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trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 13, 2007 11:16 AM
Msg. 7 of 8
well cool my gmax is screwing up too with uploading gbx models and stuff i dont really use gmax much i use milkshape and though they are practically the same the few differences throw me off i need all the help i can get
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trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 13, 2007 12:48 PM
Msg. 8 of 8
yes like a cousin of the elite it will have more or less the legs on kill face from frisky dingo and i will be putting armor on it i might also make a flood design of it
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