
Ackrylic
Joined: Apr 23, 2007
Hue
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Posted: Aug 6, 2007 11:11 PM
Msg. 1 of 9
anyone knows how to make a .sound_scenery, i got help from xfire and i can't hear the music in sapien after i put and restarted it
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Ackrylic
Joined: Apr 23, 2007
Hue
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Posted: Aug 7, 2007 10:34 AM
Msg. 2 of 9
lol ok so ill just attach a sound loop into a scenery?
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Ackrylic
Joined: Apr 23, 2007
Hue
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Posted: Aug 7, 2007 06:22 PM
Msg. 3 of 9
k thx
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Aug 7, 2007 06:53 PM
Msg. 4 of 9
Instead of making a scenery tag, you could just make a sound_scenery tag and attach the sound looping to it.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Aug 7, 2007 06:55 PM
Msg. 5 of 9
i was trying to do this one time and i was wondering: how high should i set the world units? and all the other stuff too. i coudnt hear anything in sapien, and yes i restarted it (which was really annoying.)
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Ackrylic
Joined: Apr 23, 2007
Hue
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Posted: Aug 7, 2007 07:02 PM
Msg. 6 of 9
Quote: --- Original message by: SiMuLaCrUm Instead of making a scenery tag, you could just make a sound_scenery tag and attach the sound looping to it. Quote: --- Original message by: Arbiter100anyone knows how to make a .sound_scenery, i got help from xfire and i can't hear the music in sapien after i put and restarted it EDIT: i made it but i cant hear it Edited by arbiter100 on Aug 7, 2007 at 07:05 PM
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Aug 7, 2007 07:18 PM
Msg. 7 of 9
me too. i made the sound looping for my sound. which is actually the song hotel california. i made it for my hotel map that is postponed. i tried both ways of making it. scenery with attachment, and sound scenery. i csnt hear it either way.
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Ackrylic
Joined: Apr 23, 2007
Hue
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Posted: Aug 7, 2007 08:25 PM
Msg. 8 of 9
yeah so we need help huh i dont know wut do fix in the sound_scenery or sound_loop to hear it
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Aug 7, 2007 08:53 PM
Msg. 9 of 9
You need to have a sound environment for it to work. Same with background sounds.
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