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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Halo CE's First Glock 18 (Pistol)

Author Topic: Halo CE's First Glock 18 (Pistol) (11 messages, Page 1 of 1)
Moderators: Dennis

Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 27, 2007 12:00 AM    Msg. 1 of 11       
I have created a Glock 18 from scratch, and I am finally done and I've got it ingame!

Specs:
Mag: Standard Gloc Magazine; 17 rounds per clip
Storage: MC can hold up to 5 clips, or 105 rounds
Firing: Automatic, 10 rounds per second
Accuracy: Accurate
Animations: Pistol Animations

Sorry guys, but I was too lazy to make another ammo meter, or a custom pickup icon, so I just used the assault rifle/pistol's.







The Glock 18 (horribly textured, sorry, tool doesn't like me) will be released along with the M9, A silenced version of the M9, and a Hicapa.
Edited by Evil 5partan on Jul 27, 2007 at 01:38 PM


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jul 27, 2007 12:05 AM    Msg. 2 of 11       
sorry man not the first, there are a few Glocks in Halo CE already
http://hce.halomaps.org/index.cfm?Search=Glock+&B1.x=14&B1.y=12

Yoyomod, Falujah and Falujah V1.2 all have glocks in them.


Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 27, 2007 01:36 PM    Msg. 3 of 11       
they all have the Glock 17. This is the automated Glock 18.

and mine is much better than Falujah's (lol jk)
Edited by Evil 5partan on Jul 27, 2007 at 01:36 PM


Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 27, 2007 04:49 PM    Msg. 4 of 11       
Quote: --- Original message by: kenney001
actually no its not. No offense, but yours looks like crap. The model isnt great and the uvw's are horrible. I know my animations were suck, but those were my first custom animations so they arent something im proud of. (I made falujah and Falujah 1.2)

and for the record mine was a G18c. NOT a G17, so i had the first G18.

You need to do alot more work on that model before it should be used in halo.

(although i cant complain because my glock was my second model, and i trace-modeled it from the one from TS, and used its skin. I was teaching myself box-modeling.

Edited by kenney001 on Jul 27, 2007 at 03:14 PM


i said LOL JK, meanie. and plus, I made other pistols too. So if you wanna be a meanie, so be it. and I was just kidding, as I always was. and the model looks exactly like the gun, I traced it on the internet, it's just the crappy textures, so dont blame me. sheesh. and plus, I did the same thing you did, but the texture I used was crappy, and it was the best one I could find.


Nugga117
Joined: Nov 14, 2005


Posted: Jul 27, 2007 05:03 PM    Msg. 5 of 11       
It's flat, needs tons more detail. Also, might I suggest plane modelling if you haven't considered it already.


Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 27, 2007 05:06 PM    Msg. 6 of 11       
i dont plane model. why is everyone all of a sudden turning on me because I made 1 mistake? its called PEOPLE LEARN FROM THEIR MISTAKES!


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jul 27, 2007 05:11 PM    Msg. 7 of 11       
the gun still looks okay to me though. it's not really all that bad


Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 27, 2007 05:15 PM    Msg. 8 of 11       
thanks. its the first gun I ever made. of course its suposed to be bad. im sticking to rifles; im better with those.


squeaky
Joined: May 31, 2007


Posted: Jul 27, 2007 05:18 PM    Msg. 9 of 11       
mee too, just put more detail on the model though...


Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 27, 2007 05:27 PM    Msg. 10 of 11       
i thought the texture would cover it... does bump-mapping work?


Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 27, 2007 08:31 PM    Msg. 11 of 11       
i gave up pistols. Im doing all rifles now. oh, yeah, and can you texture the rifles for me? i also gave up texturing, unless its maps.
Edited by Evil 5partan on Jul 27, 2007 at 08:31 PM

 

 
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