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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Texturing Problem

Author Topic: Texturing Problem (3 messages, Page 1 of 1)
Moderators: Dennis

Face
Joined: Jan 13, 2007

Send me out...with a bang.


Posted: Jul 26, 2007 09:23 PM    Msg. 1 of 3       
The outside of my plane on 3ds max is black, unlike the inside which is the color I set it to (light brown). When I try to put a texture on it, it doesn't show up on the outside, but it does on the inside. I'm guessing this has to do with the black outside. Is there a way to clone the inside to match the outside or something? I would just hate to have to redo most of it over a little error.

Here is a picture of what it looks like: http://img528.imageshack.us/img528/1779/problemhx0.png


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jul 27, 2007 12:14 AM    Msg. 2 of 3       
did you apply the texture to the whole thing, or selected faces?


Face
Joined: Jan 13, 2007

Send me out...with a bang.


Posted: Jul 27, 2007 07:04 AM    Msg. 3 of 3       
Well E3po gave me an idea on how to do it I think... but I applied it to the whole thing I think. I was clueless so I detached everything I wanted a different texture. -_- But now I think I know what to do.

 

 
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