A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »what does this error mean?

Author Topic: what does this error mean? (6 messages, Page 1 of 1)
Moderators: Dennis

jjwk544
Joined: Jun 30, 2007

That's Right, I'm Back. Again.


Posted: Jul 26, 2007 02:29 PM    Msg. 1 of 6       
i got this error while trying to create the scenario.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jul 26, 2007 02:32 PM    Msg. 2 of 6       
z buffered triangles. i think that means u scaled in the W coordinate of the UVW which u cant do. it might mean that u screwed up a uvw somewhere.

overlapping surfaces. i severely hope thats self explanatory.

to find these errors, u need to import the wrl of the level into max in the main HCE directory.


jjwk544
Joined: Jun 30, 2007

That's Right, I'm Back. Again.


Posted: Jul 26, 2007 02:38 PM    Msg. 3 of 6       
i imported the wrl now what.
Edited by jjwk544 on Jul 26, 2007 at 02:41 PM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jul 26, 2007 02:43 PM    Msg. 4 of 6       
what do you think? it highlight the errors in the color specified in command prompt. so edit your level model to fix your problem.


jjwk544
Joined: Jun 30, 2007

That's Right, I'm Back. Again.


Posted: Jul 26, 2007 02:55 PM    Msg. 5 of 6       
but there isn't anything red or orange i hit run script>chimp>import .wrl went to hce and saw my ownage_field (my map name) i opened it and what do i do next?


jjwk544
Joined: Jun 30, 2007

That's Right, I'm Back. Again.


Posted: Jul 26, 2007 03:16 PM    Msg. 6 of 6       
ok that worked but how do i fix the error?

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 4:03 AM 125 ms.
A Halo Maps Website