
Crossbow SR
Joined: May 23, 2013
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Posted: Nov 10, 2015 03:35 AM
Msg. 1 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:40 AM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 10, 2015 04:06 AM
Msg. 2 of 33
pics or it didn't happen
No but seriously you should include screencaps so people know what they're getting into.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Nov 10, 2015 04:12 AM
Msg. 3 of 33
Crossbow SR. Be honest with yourself. Do you expect people to want your texmod without knowing what your texmod includes?
Honest regards, Lode Man
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 10, 2015 05:29 AM
Msg. 4 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:40 AM
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Nov 10, 2015 06:41 AM
Msg. 5 of 33
Upload yo pics to an image hosting site such as tinypic. Then get the URL, post it here. Surround your URL with img tags.
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 07:10 AM
Msg. 6 of 33
Please just use Imgur. I've yet to see any go down from host drop unless they're 2+ years old.
It will let you easily upload an entire album.
Assuming 200 textures, I would recommend zipping them up and hosting them on <insert host/Mediafire/GDrive/Mega/Dropbox> and just making a small 10-20 image sample album for people to see. Include some diversity in them, and then post them in the OP for this thread.
In a similar vein, I plan on releasing all of my .TIF data and .bitmap tags I used for the whole Revolution project environments, which is around 500+ individual files, especially when counting sprites. That's my plan for that release; a compressed archive of the content with a sample album of images as a preface.
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 10, 2015 07:44 AM
Msg. 7 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:41 AM
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 08:01 AM
Msg. 8 of 33
You need to use the physical image link (xxxxxx.jpg etc) and then put it in image tags.
There is an image formatter button in the editor toolbar when you post/edit a comment. Edited by NeX on Nov 10, 2015 at 08:04 AM
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 10, 2015 08:05 AM
Msg. 9 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:41 AM
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 08:16 AM
Msg. 10 of 33
I said, USE IMGUR.
www.imgur.com
Super simple stuff :P
Just hit the big button that says "upload" and the steps will pop up for you. It will give you an album, and you can get the direct image links by just clicking them in the album.
ALSO - no one wants to see more than a few "screenshots" of maps with your texmod applied. We want to see the raw textures, the nitty-gritty.
Just like when people say they made a new weapon model, people ask for wireframes and other dev pics, not the final in-game render with shaders applied.
I only looked at the bigass pic, and all I see are the textures within the bounds of the shaders that reference them. That means detail maps, cubes, normals, etc etc. I want to see the diffuse with alpha channels, normals, and multipurpose (if possible) that you are using.
Trust me, we're devs, we know what images look like in game. I want to see what you're offering people to work with, not what potential results they can get.
If you're going to post screenshots, keep them short, and only relevant to the raw textures you're showing. This should be an album of the (256 or 512 or 1024)^2 textures, with MAYBE a few screenshots of in-game renders. Your GPU, gamma, post-processing (if applicable), FOV, and other variables are going to skew your screenshot results. We could play the same exact map and see different things depending on these factors.
This is why we want to see the _root_ of what you're doing here.
Also, it'll let us easily see if this is actually quality work. When I see "TEXMOD", I think "GOOGLE IMAGES".
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 10, 2015 08:38 AM
Msg. 11 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:41 AM
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 08:44 AM
Msg. 12 of 33
Quote: Quote: --- Original message by: Crossbow SR Im already using this. Go look at your post. Are the images embedded? If not, you aren't doing it right. Not to mention Imgur has an album features so I can scroll through the whole thing. This...whatever site you're using, is just a horrible UI and doesn't let me go more than one picture at a time. Not to mention I have to copy and paste each individual link to see them, which no one wants to do.. This is how you embed an image. (Obviously using the letter "i" not the character "î". Seriously, who makes a site where the code-embed doesn't automatically prevent tag parsing?) [îmg]http://oi63.tinypic.com/2s6uj5u.jpg[/îmg]  Magic! If you're unsure, just use the friggin' preview button. That's why it exists. Edited by NeX on Nov 10, 2015 at 08:46 AMEdited by NeX on Nov 10, 2015 at 08:47 AM
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 10, 2015 09:33 AM
Msg. 13 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:42 AM
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 11:26 AM
Msg. 14 of 33
Quote: --- Original message by: Crossbow SR
Is almost there i havent actually post all of my texture pics from all my texmods i have make,I post some samples of my texmods http://imgur.com/a/aXx8d how do you find it? i will post more as soon as i can
im already upload more pictures
i also have make incredible crosshairs for all weapons and vehicles ill try to give you pictures from there as well.
SEE THIS : http://imgur.com/a/rIJjF Edited by Crossbow SR on Nov 10, 2015 at 10:08 AM
and 2 crosshairs banshee and rocket launcher i have lots of textures but it would take me lot of time,not that i dont have time which is true i have no time to share all my work,but i have a lot of time to post all my textures here,I have save all my pictures on xfire but unfortunetaly as you all may know XFIRE HAS SHUT DOWN,and i also having EVOLVEHQ but the fact is on evolve i havent any picture,i tried to access couple times on my xfire profile but i couldnt the didnt let me in,There was message pop up Saying this:Thank you for playing and using xfire something like it.....I hope those samples impressed you,i will upload more pictures but the best from all my textures Edited by Crossbow SR on Nov 10, 2015 at 11:01 AM
http://imgur.com/a/5rojr Edited by Crossbow SR on Nov 10, 2015 at 11:04 AM Yeah after looking through that, I'd just not upload it and save yourself the bandwidth.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Nov 10, 2015 11:38 AM
Msg. 15 of 33
Please tell me this is a joke.
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Nickster5000
Joined: Dec 11, 2010
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Posted: Nov 10, 2015 12:58 PM
Msg. 16 of 33
Quote: --- Original message by: altis94 Please tell me this is a joke. Poor Altis
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Spartan 627
Joined: May 10, 2015
Spartan-627 (Formerly known as Prisoner 627)
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Posted: Nov 10, 2015 12:58 PM
Msg. 17 of 33
Bigass on mars confirmed
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The Kingx
Joined: Mar 16, 2014
ᕙ༼ ಠ益ಠ༽ᕗ
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Posted: Nov 10, 2015 03:04 PM
Msg. 18 of 33
Dat FOV tho
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 10, 2015 04:14 PM
Msg. 19 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:42 AM
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Nov 10, 2015 05:34 PM
Msg. 20 of 33
i would say me, but looking at that bigass... no thanks
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 10, 2015 05:37 PM
Msg. 21 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:42 AM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Nov 10, 2015 06:12 PM
Msg. 22 of 33
Quote: --- Original message by: Crossbow SR tell me what u think
Probably the worst texturing I have ever seen.
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 08:34 PM
Msg. 23 of 33
Quote: --- Original message by: altis94Quote: --- Original message by: Crossbow SR tell me what u think
Probably the worst texturing I have ever seen. Yeah I try not to be overly harsh and critical, but damn. This is....really bad
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Nov 10, 2015 08:40 PM
Msg. 24 of 33
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 09:56 PM
Msg. 25 of 33
I recognize some of that lol
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Nov 10, 2015 10:56 PM
Msg. 26 of 33
xD ikr i hope u dont mind :v
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 11, 2015 01:15 AM
Msg. 27 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:43 AM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Nov 11, 2015 01:46 AM
Msg. 28 of 33
Theonlythingthatcanmakeyourtextwallsworseistonotusespaces,imaginesomeonedoingthat?
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Crossbow SR
Joined: May 23, 2013
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Posted: Nov 11, 2015 05:20 AM
Msg. 29 of 33
- Edited by Crossbow SR on Jan 10, 2018 at 07:43 AM
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MrChromed
Joined: Apr 14, 2013
Developer on SPv3 and ShadowMods.
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Posted: Nov 11, 2015 12:37 PM
Msg. 30 of 33
Quote: --- Original message by: Crossbow SRThe Only thing that can make your text walls worse is not use spaces imagine someone doing that? is that what you try to say  I know http://imgur.com/a/YZkw8 This is a new see and let me know if you like it Edited by Crossbow SR on Nov 11, 2015 at 10:25 AM Sorry dude, but that looks like if you were making a Nintendo 64 version of Halo CE. Some maps look like if they had terrible broken lightmaps, and other textures are too colorful (and that doesn't mean great). I remember when I was a "modder" of TexMod (in 2013), and I made like 6 mods, and they don't look good (now that I can see my videos from my channel again), but your mods need more effort. Also, you have so much textures in "mosaic effect". All I can say is: take your time making good stuff, having a good taste of textures and know how to apply them correctly in your mods.
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EtchyaSketch
Joined: Apr 11, 2014
S P I N
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Posted: Nov 11, 2015 02:30 PM
Msg. 31 of 33
Dear lord learn to use url and img tags please. And also dear lord why are you doing this to my eyes.
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Roushyy
Joined: Jun 25, 2015
Character animator.
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Posted: Nov 11, 2015 08:05 PM
Msg. 32 of 33
Nobody here wants that. Please, put some TLC into your work before you ask if anyone wants it.
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Lateksi
Joined: Jan 1, 2010
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Posted: Nov 13, 2015 04:16 AM
Msg. 33 of 33
Are you TexmodPlayer from Realworld forums?
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