
Advancebo
Joined: Jan 14, 2008
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Posted: Sep 23, 2008 09:29 PM
Msg. 561 of 12975
its normal fp textures
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 23, 2008 09:46 PM
Msg. 562 of 12975
@ grunt: if you want my wall o text crit just let me know.
@ advancebo: origin looks uncomfortable. the gun is leaning to the left.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Sep 23, 2008 10:02 PM
Msg. 563 of 12975
Quote: --- Original message by: onotix335Quote: --- Original message by: SteTFlo1337Quote: --- Original message by: onotix335 looks like its pointing a little to the left Mine or Advancedbo's? o srry yours it looks a little to far to the left I agree on this. I think it won't work exactly well with the terrible FoV of HCE.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 23, 2008 10:17 PM
Msg. 564 of 12975
I think stetflo's origin isn't too far to the left necessarily, but it is too far forward. I think if you move it back some it will look more visually balanced, and get rid of that yucky gap.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Sep 23, 2008 10:21 PM
Msg. 565 of 12975
Quote: --- Original message by: ICEE I think stetflo's origin isn't too far to the left necessarily, but it is too far forward. I think if you move it back some it will look more visually balanced, and get rid of that yucky gap. I also greatly agree with this. Just don't make it TOO close to the display.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 23, 2008 10:28 PM
Msg. 566 of 12975
I also think steflos model's grips look a little bit too fat. I think that would make it harder to hold.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Sep 23, 2008 10:31 PM
Msg. 567 of 12975
I think it looks too blocky. I think this would be a problem for Marines, but Spartans are considerably bigger in size. They would be able to hold it with ease, yet I still think the grip would feel rather uncomfortable to hold onto.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 23, 2008 10:32 PM
Msg. 568 of 12975
Quote: --- Original message by: SteTFlo1337Quote: --- Original message by: ICEE I also think steflos model's grips look a little bit too fat. I think that would make it harder to hold. Really? Hm ill try to thin it and set orgins to your likings and see if its good :). Glad you react positively to criticism 
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 23, 2008 10:54 PM
Msg. 569 of 12975
now it seems to far to the right :D
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PenGuin1362
Joined: Feb 4, 2008
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Posted: Sep 24, 2008 10:01 AM
Msg. 570 of 12975
Quote:
stillz working to animate this D:
im still studying the fp animating basics and stuff In case you've never fired a real gun, your fingers do not make a U shape.
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h3freak13
Joined: Sep 2, 2008
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Posted: Sep 24, 2008 06:48 PM
Msg. 571 of 12975
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Sep 24, 2008 07:16 PM
Msg. 572 of 12975
First of all, this is Weapons WIP. Second of all, what is up with the un-round sphere
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Sep 24, 2008 07:17 PM
Msg. 573 of 12975
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Sep 24, 2008 07:21 PM
Msg. 574 of 12975
The left handle needs more chamfering =/
And why does it look so boxy? I don't think it should be THAT boxy.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 24, 2008 07:22 PM
Msg. 575 of 12975
:\ you did the boring magazine ...
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Dhark
Joined: Feb 2, 2008
I believe in Dennis Powers
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Posted: Sep 24, 2008 07:47 PM
Msg. 576 of 12975
I quite like it, not so much the grip for the gun (but thats just out of personal taste) I also see a bit of a weird....error thingy on the top gun (the one pointing left) its above the trigger and behind it, looks like a giant gaping hole :O
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Sep 24, 2008 08:09 PM
Msg. 577 of 12975
please, make a drum for it, PLEASE! i love Thompsons
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Sep 24, 2008 08:19 PM
Msg. 578 of 12975
Quote: --- Original message by: H4Z4RD The left handle needs more chamfering =/
And why does it look so boxy? I don't think it should be THAT boxy. Thompsons are basically boxes that go pewpewpew. No, I'm not chamfering the handle. Quote: --- Original message by: ICEE :\ you did the boring magazine ... I already said that's what I was going to do. Quote: --- Original message by: Donut please, make a drum for it, PLEASE! i love Thompsons Gosh, be patient, foos'. >:v EDIT: About that weird black streak across the top Thompson... yeah, I have no idea what that is. It might have something to do with my lighting set-up. I've tried to get rid of it a few times already. Edited by ChocolateNugget on Sep 24, 2008 at 08:21 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 24, 2008 08:35 PM
Msg. 579 of 12975
there sphere is probaly the easter egg thing. and the hook thing is a mine or those flashing things, or a tool on the elephant
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Nugga117
Joined: Nov 14, 2005
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Posted: Sep 24, 2008 09:19 PM
Msg. 580 of 12975
Quote: --- Original message by: Advancebo
and the hook thing is a mine or those flashing things, or a tool on the elephant or it's a crowbar.
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 24, 2008 09:41 PM
Msg. 581 of 12975
how many polys are those dents in the grip?
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Sep 24, 2008 09:57 PM
Msg. 582 of 12975
I think... 11? I dunno, I'll have to check later.
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PenGuin1362
Joined: Feb 4, 2008
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Posted: Sep 25, 2008 03:26 PM
Msg. 583 of 12975
Ejection and bolt are on the wrong side and fore grip seems a bit too large. Also wtf is with that error? Fix overlapping faces. Edited by PenGuin1362 on Sep 25, 2008 at 03:27 PM
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Sep 25, 2008 08:23 PM
Msg. 584 of 12975
Quote: --- Original message by: onotix335 hey i cee i have an idea wat about a scilence sniper rifle?
(internet sarcasum) Worst internet sarcasm ever. And snipers are already silenced =/
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 25, 2008 08:32 PM
Msg. 585 of 12975
Quote: --- Original message by: onotix335 hey i cee i have an idea wat about a scilence sniper rifle?
(internet sarcasum) What exactly are you trying to say?
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Sep 25, 2008 08:51 PM
Msg. 586 of 12975
Quote: --- Original message by: onotix335 umm.. scilenced rocket launcher Oh sure, improve the most used weapon even more :|
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Sep 26, 2008 03:56 AM
Msg. 587 of 12975
Silenced LAAG Turret! What ever happened to that Covenant shotgun idea? Or the plasma flamethrower?
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 26, 2008 07:06 PM
Msg. 588 of 12975
I'm not going to fully model something right now. I'm still practicing my modeling, when I get better then I'll definitely consider some of the covenant ideas. what I'm willing to do is add on to existing weapons, or alter them significantly and re release with my add on, custom animations and altered skins. if anyone can think of something cool, i'll do it.(preferably human weapons)
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 26, 2008 07:26 PM
Msg. 589 of 12975
I'd like to move away from silencers since I just did the magnum with a silencer. I'm thinking the ma5k with rails for attachments and an enhanced magazine. or maybe a homing flare launcher that will do no damage, but the flare will stick in them and bring attention to their position so they can't hide.
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h3freak13
Joined: Sep 2, 2008
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Posted: Sep 26, 2008 07:38 PM
Msg. 590 of 12975
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Sep 26, 2008 08:33 PM
Msg. 591 of 12975
Wire frame please. Secondly, you used no refs D:
EDIT: Oh and extremely low poly :D Edited by Newbkilla on Sep 26, 2008 at 08:34 PM
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h3freak13
Joined: Sep 2, 2008
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Posted: Sep 26, 2008 08:36 PM
Msg. 592 of 12975
Alright, I made two more models, they are small, but are models in halo 3. 
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Sep 26, 2008 08:42 PM
Msg. 593 of 12975
Instead of modeling the shells, model the weapons. The shells and projectiles are not important. You can even use the Halo 1 shells.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Sep 26, 2008 09:28 PM
Msg. 594 of 12975
Quote: --- Original message by: onotix335Quote: --- Original message by: ICEE I'd like to move away from silencers since I just did the magnum with a silencer. I'm thinking the ma5k with rails for attachments and an enhanced magazine. or maybe a homing flare launcher that will do no damage, but the flare will stick in them and bring attention to their position so they can't hide. U mean like a thing that lights up....that would be aweome :D it would help a bit in night maps to lighting upp the battle feild. Thanks, I'm thinking about making it. if no one comes up with a better idea i will. Also, h3freak, I don't think anyone has a use for my spike grenade skin. You can have it if you want.
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h3freak13
Joined: Sep 2, 2008
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Posted: Sep 26, 2008 09:30 PM
Msg. 595 of 12975
Cool Icee thanx were can i get it?!
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