
Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Jun 17, 2010 02:45 PM
Msg. 4796 of 12975
my first plane modeled weapon(always did them boxes yo: gonna redo/revamp front, i dont like how it looks :C comments?
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jun 17, 2010 03:02 PM
Msg. 4797 of 12975
Quote: --- Original message by: Joshflighter ODX, Hdoan got it ingame at one point. He live streamed it. But the animations were... yea... No, my animations never got in-game. At least I don't think...?
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iizahsum
Joined: Jun 22, 2008
Lacks enthusiasm
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Posted: Jun 17, 2010 03:04 PM
Msg. 4798 of 12975
I like everything except the the grip and trigger area, it looks.... awkward.... and small...
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 17, 2010 03:06 PM
Msg. 4799 of 12975
Quote: --- Original message by: iizahsum I like everything except the the grip and trigger area, it looks.... awkward.... and small... Agreed, and I was thinking maybe see how it looks with the butt end on a separate smoothing group. Looks too rounded at the end.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 17, 2010 03:41 PM
Msg. 4800 of 12975
Lul, High poly Halo:Reach Granade Launcher triangle count: 1,971,096
Hoping to get it to 4000 Triangles or a bit less for highest LOD.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jun 17, 2010 04:03 PM
Msg. 4801 of 12975
Quote: --- Original message by: anonymous_2009 Lul, High poly Halo:Reach Granade Launcher triangle count: 1,971,096
Hoping to get it to 4000 Triangles or a bit less for highest LOD. its high polyness blinds me
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 17, 2010 04:28 PM
Msg. 4802 of 12975
@Geared What type of weapon is this? Looks like human plasma but that is just guessing from the muzzle area
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Shockwave
Joined: Apr 7, 2010
Animator / Modeler / VFX
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Posted: Jun 17, 2010 06:33 PM
Msg. 4803 of 12975
Oh my god! 2 millions triangles ! x) I love it =P This is my WIP: Edited by Shockwave on Jun 17, 2010 at 06:58 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 17, 2010 06:59 PM
Msg. 4804 of 12975
nice but it reminds me of something off martyn's sight
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 17, 2010 07:29 PM
Msg. 4805 of 12975
Dude! That is pretty wicked! When you think you will have it textured or do you have more detail to do first in the model?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 17, 2010 07:34 PM
Msg. 4806 of 12975
Quote: --- Original message by: Shockwave
Oh my god! 2 millions triangles ! x) I love it =P
This is my WIP: *image* Edited by Shockwave on Jun 17, 2010 at 06:58 PM That looks nice. But save it as a jpg next time please and not png. How many triangles is it?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 17, 2010 07:50 PM
Msg. 4807 of 12975
Quote: --- Original message by: ShockwaveOh my god! 2 millions triangles ! x) I love it =P This is my WIP: Edited by Shockwave on Jun 17, 2010 at 06:58 PM It's over 9000!!!!!!
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 17, 2010 07:52 PM
Msg. 4808 of 12975
^lol
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 17, 2010 08:00 PM
Msg. 4809 of 12975
Quote: --- Original message by: Vern125 Jpeg loses more detail than the PNG. ...And do you really need that kind of detail for a render of a WIP model?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 17, 2010 08:19 PM
Msg. 4810 of 12975
Yeah. Most ppl don't have 2 meg internet. Those people WOULDN"T be be me. :D
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jun 17, 2010 08:29 PM
Msg. 4811 of 12975
Quote: --- Original message by: ASP_GRUNTS
I can't play any of the new MPG3 maps without getting 10 fps, and that's with everything on low and off. You don't see them making maps that fit my computer's ability. Edited by ASP_GRUNTS on Jun 17, 2010 at 08:26 PM works for me =\
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 17, 2010 08:29 PM
Msg. 4812 of 12975
@ grunt
ya guess cmt lost its toutch
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 17, 2010 08:30 PM
Msg. 4813 of 12975
Quote: --- Original message by: Vern125Quote: --- Original message by: anonymous_2009Quote: --- Original message by: Shockwave
Oh my god! 2 millions triangles ! x) I love it =P
This is my WIP: *image* Edited by Shockwave on Jun 17, 2010 at 06:58 PM That looks nice. But save it as a jpg next time please and not png. How many triangles is it? Jpeg loses more detail than the PNG. Edited by Vern125 on Jun 17, 2010 at 07:53 PM Excuse me, but I am going university to study game design in september. I have got 4 A's at a level standard in my ICT course... I do know... PNG has lossless image compression. It saves millions of colours which are not needed to be saved and it saves every single pixel in the file. Whereas jpg does not save every single pixel so the file size is half the size. It also does not save every single colour which is not needed... The human eye cannot see half of the colours which are stored in PNG files.. so there is NO reason at all to use this file type. All it does is slows down peoples page load time. And not everyone is on broadband... Using JPG files is good practice as PNG files are not needed... So use JPG. ______________________________ Also, could of had another render ready but scene decided to corrupt so I have got to revert to an older save.... Edited by anonymous_2009 on Jun 17, 2010 at 08:32 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 17, 2010 08:35 PM
Msg. 4814 of 12975
Quote: --- Original message by: Vern125Quote: --- Original message by: anonymous_2009Quote: --- Original message by: Shockwave
Oh my god! 2 millions triangles ! x) I love it =P
This is my WIP: *image* Edited by Shockwave on Jun 17, 2010 at 06:58 PM That looks nice. But save it as a jpg next time please and not png. How many triangles is it? Jpeg loses more detail than the PNG. Edited by Vern125 on Jun 17, 2010 at 07:53 PM Fail, the image is saved as PNG Also it depends what program saves the JPG, if it MSPaint, then it WILL lose quality. If its from 3ds Max or Photoshop, then you can adjust the quality, in which you can save in very high.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jun 17, 2010 09:04 PM
Msg. 4815 of 12975
As Advancebo said, yeah.
You can save your render directly out to a .jpeg and it looks fine.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jun 17, 2010 09:22 PM
Msg. 4816 of 12975
Quote: --- Original message by: Gamma927Quote: --- Original message by: Vern125 Jpeg loses more detail than the PNG. ...And do you really need that kind of detail for a render of a WIP model? JPG is fine as long as you don't save it in paint. If you save it in Photoshop or Max, it is fine and like 10 times less file size than png.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 17, 2010 10:00 PM
Msg. 4817 of 12975
GIF files only support up to 256 colours, you lower the amount of colours to compress the image. The compression in GIF's is also a bit similar to JPEG as lets say there was a row of pixels which where blue.
It would just save the two blue colours from the start and end and then guess the colours between that.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Jun 17, 2010 10:11 PM
Msg. 4818 of 12975
Although this is a bit off-topic the main difference between JPG and PNG is that for the same color depth JPG format is uses a lossy compression and PNG does not. Lossy compression creates smaller files by discarding some information about the original image. That is why jpg files are smaller. Gif is only capable of 256 color depth and does not have any loss in its compression scheme. PNG uses a lossless compression scheme and has essentially the same color depth as jpg files. For more detailed information about the pros and cons of each see: http://www.ou.edu/class/digitalmedia/articles/CompressionMethods_Gif_Jpeg_PNG.htmlAnd now this should end the off topic issue of PNG vrs JPG and you can get back on topic.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Jun 19, 2010 08:41 PM
Msg. 4819 of 12975
Messages were deleted: Quote: And now this should end the off topic issue of PNG vrs JPG and you can get back on topic. I never fail to be astounded by the lack of understanding or obvious lack of respect. Stay on topic. Edited by Dennis on Jun 19, 2010 at 08:41 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 20, 2010 07:03 PM
Msg. 4820 of 12975
lol nevermind what happend to the h3br rip? Edited by Hydrogen on Jun 20, 2010 at 07:08 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 20, 2010 07:06 PM
Msg. 4821 of 12975
Quote: --- Original message by: Dennis
Messages were deleted:
Edited by Dennis on Jun 19, 2010 at 08:41 PM Hydro, Hydro, Hydro. :P Edited by eliteslasher on Jun 20, 2010 at 07:07 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 20, 2010 08:56 PM
Msg. 4822 of 12975
http://www.xfire.com/video/2e5ecf/There were probably better ways to spend an hour, but here it is. After painstakingly recompiling multiple times because someone rigged their br weird, it's done.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 20, 2010 09:49 PM
Msg. 4823 of 12975
omg :D i may have the awsomest br ever thats silenced??? :D Edited by Hydrogen on Jun 20, 2010 at 09:50 PM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jun 20, 2010 10:00 PM
Msg. 4824 of 12975
The silencer is kind of big (better not just be the ODST one unscaled >_>), and makes it seem like the weapon wouldn't be as accurate.
Edit: Read youtube comments. wtf, scale the silencer to be smaller or something. Edited by ODX on Jun 20, 2010 at 10:03 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 20, 2010 10:04 PM
Msg. 4825 of 12975
=.=
Be that way. I'll use a different silencer then.
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Corvette19
Joined: Feb 27, 2007
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Posted: Jun 20, 2010 10:06 PM
Msg. 4826 of 12975
Looks awesome.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jun 20, 2010 10:47 PM
Msg. 4827 of 12975
Quote: --- Original message by: ODX
The silencer is kind of big (better not just be the ODST one unscaled >_>), and makes it seem like the weapon wouldn't be as accurate. Edited by DEEhunter on Jun 20, 2010 at 10:48 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 20, 2010 11:01 PM
Msg. 4828 of 12975
^ lol they should change the name to pinichio's smg :D
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 20, 2010 11:15 PM
Msg. 4829 of 12975
 Happy? =.= I don't like it >>;Edited by Gamma927 on Jun 20, 2010 at 11:15 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 20, 2010 11:16 PM
Msg. 4830 of 12975
EWWW i liked big one better
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