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Heavensblood has contributed to 4 posts out of 465278 total posts
(0.00%) in 1,191 days (0.00 posts per day).
20 Most recent posts:
I'm curious on how people extract models from halo ce anniversary, I have some use for the longsword model and I've seen images on people already having them, how? It will help, thanks.
what about animation extractions from reach models? Also just curious if there is a download link for halo wars2 or halo 5? Edited by Heavensblood on Nov 8, 2019 at 02:18 AM
will it mean we can extract.map files from the other halo games including animation from reach, etc...?
I'm trying to import an animation into 3ds max, but can't get it to work. http://ghost.halomaps.org/bluestreak/animation/ Is the animation importer I am using and the animation tag file is related to halo reach characters. It works fine with models from halo ce, but not reach and that is what I am struggling with.
Steps to make it work with ce models
1/ Using adjutant to extract a mesh and then using 3ds max via AMF importer 2/ after importing I use the animation script from the link above and choose my desired animation and it works fine.
Now! I do the exact same steps for halo reach meshes like cpt keys, but get a bunch of bone errors or something like that.
Just in case your're going to bring up GBXmodels where and how can I get those files from? will it be like adjutant where I can choose what I like and export as such? Because I don't use GBX script when importing the halo ce mesh. Can adjutant also download tags related to animation? I tried and got some things, but not anything for animation Edited by Heavensblood on Oct 17, 2019 at 09:25 PM
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