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AerialAceFiM has contributed to 6 posts out of 465278 total posts
(0.00%) in 2,136 days (0.00 posts per day).
20 Most recent posts:
Whenever I click "Extract Source Files" on animations in any Halo CE map on Bonobo, no files get extracted. I've been trying to figure out why for hours, and had no luck, so I'm asking for help here.
Different serial numbers?
I've tried hosting both a dedicated, and a non-dedicated server on Halo CE, but my friend couldn't join either. We were both able to join a different server just fine, but when it's my own, he can't join me. What do I do? Edited by AerialAceFiM on Apr 21, 2018 at 04:10 AM
03.18.17 13:25:24 tool pc 01.00.00.0609 ---------------------------------------------- 03.18.17 13:25:24 reference function: _write_to_error_file 03.18.17 13:25:24 reference address: 42ca20 03.18.17 13:25:24 Couldn't read map file './toolbeta.map' 03.18.17 13:25:25 WARNING: 1 clusters in structure_bsp levels\a10\a10_space have no background sound or sound environment. 03.18.17 13:25:25 WARNING: command list look_at_halo could be ambiguously attached to BSPs #1 and #8 03.18.17 13:25:25 WARNING: command list look_at_halo could be ambiguously attached to BSPs #1 and #8
This is all I get in debug.txt when I compile it in tool.
Thanks for the quick reply. I've been trying all sorts of different things over the past couple of days just trying to get a10 to run properly when compiled. So far, no luck, and I can't figure out if it's the result of corrupt tags, missing tags, or script problems.
I was wondering if anyone could explain why when I compile a campaign map such as a10 using tool, even without custom tags, I get various audio and music cutoffs and become frozen in place in cutscenes and after Keyes gives me his pistol if I skip the cutscene prior.
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