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Keifre has contributed to 8 posts out of 465278 total posts
(0.00%) in 2,208 days (0.00 posts per day).
20 Most recent posts:
Could someone explain to me how do I get an elite to drive/pilot a wraith, ghost or banshee? Also, would any other AI (marine, grunt or flood) differ in the procedure required to have the AI drive that vehicle? Sorry if I am asking too much.
Does anyone know how to make AI spawn only once in Sapien? Like if I shot a grunt and it did not respawn.
I have attempted to yet I get the same results. I have also cleaned out my tags/data and reinstalled hek. Also could someone tell me how to re-rip tags as I may be doing it incorrectly. Edited by Keifre on Feb 20, 2017 at 05:21 AM
Every time I open Sapien it is all white with the tool windows and then it crashes. I have searched through various topics on how to solve this yet nothing works. A few weeks ago I fixed Sapien on my own somehow but I forgot after reinstalling Halo. Before anyone asks I am running windows 7, I have disabled desktop composition. I think it is something to do with hek+ extracting.
Edit: 02.19.17 21:54:31 sapien pc 01.00.00.0609 ---------------------------------------------- 02.19.17 21:54:31 reference function: _write_to_error_file 02.19.17 21:54:31 reference address: 401b13 02.19.17 21:54:31 Couldn't read map file './sapienbeta.map' 02.19.17 21:54:32 CreateDevice succeeded with refresh rate = 0 02.19.17 21:54:32 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 02.19.17 21:54:32 Increasing sound decompression buffer size to 1048576 bytes 02.19.17 21:54:33 file_read('tags\levels\test\timberland\timberland.bitmap') error 0x00000026 'Reached the end of the file. ' 02.19.17 21:54:33 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\timberland\timberland.bitmap' 02.19.17 21:54:33 couldn't read elements for bitmap block 02.19.17 21:54:33 failed to load bitmap tag 'levels\test\timberland\timberland' 02.19.17 21:54:33 failed to load scenario_structure_bsp tag 'levels\test\timberland\timberland' 02.19.17 21:54:33 failed to load structure bsp 'levels\test\timberland\timberland'
Edited by Keifre on Feb 20, 2017 at 02:58 AM Edited by Keifre on Feb 20, 2017 at 05:18 AM
How do I get a AI to spawn once instead of multiple times in Saipen. I could not find any other posts about this issue. Also what does the timer settings and magic sight do for the AI? Edited by Keifre on Jan 19, 2017 at 04:38 AM
You are a god thank you :)! Now I can play the library with marines.
How would I go about starting the cmd as admin in my Halo folder as idk how to compile a .scenario into a .map with the normal windows admin cmd?
So I have just started experimenting with sapien and HEK+. I made a map and I did the tool build-cache-file levels\test\map\map command. Sadly when I go into my game or my maps folder the map is not there even though it completed compiling the map. Help me please :c.
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