| Joined: |
Apr 25, 2013 02:25 PM |
| Last Post: |
Apr 25, 2013 02:59 PM |
| Last Visit: |
Apr 25, 2013 09:41 PM |
| Location: |
|
| Occupation: |
|
| Interests: |
|
| Your Age: |
|
| What Games do you play: |
|
| Avatar: |
Danger is Nigh!
|
|
Send Private Message
|
Anonymous117 has contributed to 1 posts out of 465278 total posts
(0.00%) in 3,557 days (0.00 posts per day).
20 Most recent posts:
Hey there members of halomaps,
Long time lurker here. Decided to make an account today after getting a good idea (at least I think its a good idea) for a thread; a custom content thread.
While it is interesting to see a lot of you getting halo 3, reach, and halo 4 content into the CE engine, what really excites me is seeing everyones custom creations. So I decided to make this thread for any custom (non-ripped) content that is being made for the CE engine or other personal projects.
I'll go ahead and start, with something I haven't seen too much of on halo maps. Can you guess? Rocks!. Specifically a high poly rock formation.
http://puu.sh/2GYdD.jpg (Sorry for not adding img tags, I need to wait a few days before I can do that :/ )
I didn't want to get too detailed with this highpoly, I'm probably going to end up using NDo2 to create a cleaner, more detailed bake. I will end up using this highpoly for displacement mapping means. Edited by Anonymous117 on Apr 25, 2013 at 02:59 PM
|
|
 |
|