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Viewing User Profile for: Metadude
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Joined: Oct 17, 2011 07:39 AM
Last Post: Apr 4, 2015 09:18 PM
Last Visit: Apr 4, 2015 09:25 PM
Location:
Occupation: Messiah
Interests: Halo, Dead Space, Mass Effect, Jurassic Park, Books
Your Age: 16
What Games do you play: Halo, Dead Space, Mass Effect and many...many more
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"Some believe it's better to be feared than loved"
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Post Statistics
Metadude has contributed to 37 posts out of 465278 total posts (.01%) in 4,113 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Halo Online Apr 4, 2015 09:18 PM (Total replies: 2780)

lol

Halo CE General Discussion » [RELEASE] Normandy SR-2 Scenery Dec 11, 2011 08:38 PM (Total replies: 16)

:D *squeels even louder* shepard :D

Halo CE General Discussion » [RELEASE] Normandy SR-2 Scenery Dec 11, 2011 04:14 AM (Total replies: 16)

*squeels like a little girl*

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Dec 8, 2011 07:27 PM (Total replies: 15008)

@spartan314

Awesome plasma launcher :D

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Dec 8, 2011 05:41 PM (Total replies: 15008)

@SKidrow
At the moment I'm not going to worry about the bullets exiting the weapon just yet- first I'm going to try and get this thing rigged and working right


@Diaboy
The stock thingy at the back IS collapsable, but it would take extra animating for when you put it away or pull it out in third person. And for the M6J, I will be upzing it by at least 5-8% and it will have an ALMOST smg effect OR the covenant carbine style of firing- I'll have to rig the model to one of those, the covenant carbine sounds like the wiser descision so far.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Dec 8, 2011 12:25 AM (Total replies: 15008)

Yes, once it's done :D

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Dec 7, 2011 10:55 PM (Total replies: 15008)

My very first attempt at a model- The M6J Carbine
And yes, I know the proportions are WAY off




Edited by Metadude on Dec 7, 2011 at 11:26 PM

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Dec 6, 2011 06:55 PM (Total replies: 8510)

Ugh, I think i've seen something like this where players spawn with random weapons. Not sure how to do it though...

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Dec 6, 2011 09:11 AM (Total replies: 8510)

I'll see what I can do- Although maybe I should put some shots up of them In engine- not sapien ha ha

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Dec 6, 2011 07:14 AM (Total replies: 8510)

Can do

EDIT: Although these were designed for a night-time themed map
Edited by Metadude on Dec 6, 2011 at 07:15 AM

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Dec 6, 2011 05:25 AM (Total replies: 8510)



Any tips to make them better guys?

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Dec 5, 2011 06:39 PM (Total replies: 8510)

The visor looks much better ingame- so, keep blue visor... and switch armor reflection back to silver?

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Dec 5, 2011 09:12 AM (Total replies: 8510)

heres an update- not sure if I should keep the armor reflection as green- or switch back to silver



Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Dec 5, 2011 05:22 AM (Total replies: 8510)

My attempt at custom shaders :)



Edited by Metadude on Dec 5, 2011 at 05:22 AM

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Dec 5, 2011 05:04 AM (Total replies: 4996)

---

wrong area...
Edited by Metadude on Dec 5, 2011 at 05:21 AM

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Oct 20, 2011 03:05 AM (Total replies: 8510)

I don't even talk to grav and I obey the rules... the world--- of modhalo is out to get me XD

Halo CE General Discussion » :3 Waffles' WIP/RELEASE thread Oct 18, 2011 11:47 PM (Total replies: 1082)

awesome images :D

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Oct 18, 2011 08:39 PM (Total replies: 8510)

I get this whenever I try anything on the site

"An Error Occurred

Sorry, an error occurred. If you are unsure on how to use a feature, or don't know why you got this error message, try looking through the help files for more information.

[#2000] You are not allowed to visit this community. "

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Oct 18, 2011 06:22 PM (Total replies: 8510)

Still, I haven't seen anyone use this as a concept for a biped so far :D

oh, and TCK- could you get me the modhalo admins email? i'm banned from modhalo for some reason?

Halo CE General Discussion » Reach Model Oct 17, 2011 08:19 PM (Total replies: 21)

yay, it's password protected :D


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