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like a grunt, always needs a superior!
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blood556 has contributed to 19 posts out of 465278 total posts
(0.00%) in 4,193 days (0.00 posts per day).
20 Most recent posts:
FP models for weapons mostly
i need some info on Fp models...
Any 1 know how to get rid of the frames on the GBX models?
i need some help on how to add a backround sound,
Whats this error mean?? ### WARNING found #8 degenerate triangles
i know, what boxes do i replace stuff with?
Can any 1 tell me how to change the default hud to a CMT or Halo 3 hud?? i have the hud tags i just need to know where they go...
Any 1 have a way to make a map very dark?
any 1 know where the pistol animations are in the halo ce directory??
Whats with this triangle error and how would u fix it???
heres da debug:
08.14.11 00:18:46 tool pc 01.00.00.0609 ---------------------------------------------- 08.14.11 00:18:46 reference function: _write_to_error_file 08.14.11 00:18:46 reference address: 42ca20 08.14.11 00:18:46 Couldn't read map file './toolbeta.map' 08.14.11 00:18:46 i'm going to render debug lightmaps for drought of levels\drought\drought, and i'll stop when red+blue+green = 0.900000. Hit control-c now if this isn't right. 08.14.11 00:18:47 WARNING: 1 clusters in structure_bsp levels\drought\drought have no background sound or sound environment. 08.14.11 00:18:47 start levels\drought\drought 08.14.11 00:19:07 0.000000 08.14.11 00:19:09 radiosity error: smooth triangle group too big for page levels\drought\shaders\drought_walls 08.14.11 00:19:10 EAX: 0x00000000 08.14.11 00:19:10 EBX: 0x00000101 08.14.11 00:19:10 ECX: 0x00000000 08.14.11 00:19:10 EDX: 0x00000000 08.14.11 00:19:10 EDI: 0x0018F9A0 08.14.11 00:19:10 ESI: 0x00000000 08.14.11 00:19:10 EBP: 0x0018F878 08.14.11 00:19:10 ESP: 0x0018F868 08.14.11 00:19:10 EIP: 0x77CF0C32, 83 C4 04 C2 ????? 08.14.11 00:19:10 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid structure_bsp_material_block index in [#0,#0)
i see now thx
so it wont work with multiplayer?
so it wont work for mulitplayer maps???
How would u make dead bipeds not disapear after a short while on a map???
i put equiptment in sapien on a map and it wont spawn in the map
can this be done in paint.net??? and how is it done????
Can any 1 tell me what this is and what it is used 4? and also how to make it?
a example is the crewman multipurpose
How do u make a multipurpose so it will make it change colors?
How would u add wind to a scenerio????
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