| Joined: |
Jul 1, 2011 02:02 AM |
| Last Post: |
Jul 1, 2011 02:17 AM |
| Last Visit: |
Jul 3, 2011 09:08 AM |
| Location: |
the ark |
| Occupation: |
machinima director |
| Interests: |
video games, cgi computers in general |
| Your Age: |
18 |
| What Games do you play: |
halo series, bf2-bc2, |
| Avatar: |
I will fear no evil, for thou art with me
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radicalG has contributed to 1 posts out of 465278 total posts
(0.00%) in 4,221 days (0.00 posts per day).
20 Most recent posts:
This is my first post so forgive me if I make any mistakes. I am looking to incorporate elements of halo custom edition into halo reach for machinima purposes (through chromakey or green screening) i have found a map but cannot find the time to modify it (and my programs don't seem to be able to decompile maps because im runing vista and i need the old unavaliable version of .net framework. if anyone could either give SIMPLE instructions, or even do this for me I would be very grateful (and they WILL earn themselves into the credits) I have found a map that is green, but it has no solid ground (ie rocketes disaper when fired at it)
what i need it a green map with solid ground, and vehicles and weapon tags which i have found. please contact me and note i will be going away for the next two weeks and wont have much internet capability. and please dont link me to the tutorials, i just dont have the time right now. and Contct me through private message.
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