Danvern has contributed to 4 posts out of 465278 total posts
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Hey scripting! Seems easy enough to do. Seems similar to the kind of code I ran into while making a game. Only problem, in Saipien It won't let me use scripts.
Thanks but I think It might be because of missing tags. But anyway I'll extract them again thanks.
UPDATE: Yep missing tags, my advice to people who want to play as different characters using HEK+ extract all tags from the map. Edited by Danvern on Jun 18, 2011 at 12:34 PM
UPDATE: NEW PROBLEMS!!!
A. The flood won't infect people! Is there a tag for this? B. Is there a tag that determines what a character can use/mount?
Thanks!!
Edited by Danvern on Jun 19, 2011 at 11:46 AM
Ok so while looking at the global.global tag I saw something about multiplayer character. So I want you to play as a marine on one of my maps so I used HEK+ to extract some marine tags and changed in Kornman00 multiplayer character from cyborg_mp.biped to marine_armored.biped. When i do that an error occurs when I open Ahobo/Sapien and my maps won't compile here it is:
Quote: 06.16.11 13:54:42 a hobo pc 01.01.00.0609 ---------------------------------------------- 06.16.11 13:54:42 reference function: _write_to_error_file 06.16.11 13:54:42 reference address: 401b13 06.16.11 13:54:42 Couldn't read map file './a_hobobeta.map' 06.16.11 13:54:43 CreateDevice succeeded with refresh rate = 0 06.16.11 13:54:45 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 06.16.11 13:54:45 Increasing sound decompression buffer size to 1048576 bytes 06.16.11 13:55:22 local player 0, weapon (0x0), deleted unexpectedly 06.16.11 14:00:17 Increasing sound decompression buffer size to 1048576 bytes 06.16.11 14:00:21 WARNING: 1 clusters in structure_bsp levels\test\starter_map1\starter_map1 have no background sound or sound environment. 06.16.11 14:00:21 local player 0, weapon (0x0), deleted unexpectedly 06.16.11 14:19:33 EAX: 0x08470001 06.16.11 14:19:33 EBX: 0x00000001 06.16.11 14:19:33 ECX: 0x0847937C 06.16.11 14:19:33 EDX: 0x000000E4 06.16.11 14:19:33 EDI: 0x0012D380 06.16.11 14:19:33 ESI: 0x00000000 06.16.11 14:19:33 EBP: 0x0012D258 06.16.11 14:19:33 ESP: 0x0012D248 06.16.11 14:19:33 EIP: 0x7C90E514, C3 8D A4 24 ????? 06.16.11 14:19:33 EXCEPTION halt in .\editor_renderer.cpp,#1878: index<selection_get_count()
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