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phil has contributed to 1 posts out of 465278 total posts
(0.00%) in 4,384 days (0.00 posts per day).
20 Most recent posts:
What's up people, I'm new to the HEK and before I bring it on myself to explore it in more depth I am very interested in having a general sense of what I can versus what I can't do with HEK. For example,
How complex can textures be, to what degree am I limited in geometries/shapes, why are there so little objects in many maps e.g blood gulch, No way out mad? Is it time-consuming. And sorry about this noob question but has anyone ever tried a jungle themed map. Why:why not?
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