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marines rule!
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samul242 has contributed to 4 posts out of 465278 total posts
(0.00%) in 4,425 days (0.00 posts per day).
20 Most recent posts:
i have HEK and HEK+ and all that stuff but every time i try to extract its freezes and crashes. so i would if i could but i sadly cant.
and also i dont know how to script and if i did make a covenant base if i could id want it to be a counter part to the marine base thats not a bunch of crapy background props or somthing. i like somthing like the coventant base on halo wars but smaller. Edited by samul242 on Dec 14, 2010 at 08:48 PM
i prefer the background in nicksalpharpfinalv2 over RPG_open6 its more gloomy RPG_open6 is to sunny for a sci-fi type battle ground.
Thats prety much what i was hoping for a on going SP skirmish that you can just mess around and kill things.
This was just a idea to make this map with AI
What i was just thinking is there could be all marines,flood and covenant and i was hoping to use CMT AIs.
covenant could be put by all those crashed dropships and flood can be put by those crashed ships the big ones not the prowler.
and marines can be put at the base and those little tent things and at the ships in that crater and put the marines in those towers and across the walls and make the entrance more defendable.
For weapons i was thinking CMT weapons and even odsts (cus there awsome) even a few extra vehicles that are CMT as well.
and for the base i was thinking that the armory areas would look better if they looked like the piller of automs armory. any more questions just ask. (and note yes i realy love CMT it is awsome!)
if you have any ideas id like to hear them.
Edited by samul242 on Dec 11, 3000 B.C. at 03:01 PM Edited by samul242 on Dec 11, 2010 at 03:02 PM
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