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Joined: Aug 25, 2010 10:24 AM
Last Post: Aug 26, 2010 11:07 AM
Last Visit: Aug 26, 2010 11:16 AM
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Skibur has contributed to 3 posts out of 465278 total posts (0.00%) in 4,531 days (0.00 posts per day).

20 Most recent posts:
Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Aug 26, 2010 11:07 AM (Total replies: 4996)

Cool! I'll get started on the model sheets tomorrow.
I won't be making it too big. Maybe twice as tall as the master chief.

I'm new to the custom edition side of things, so I'll probably need a hand getting it in the game. I'd like to have it completely finished within a week. However, I seem to procrastinate a little when it comes to texturing.
Edited by Skibur on Aug 26, 2010 at 11:09 AM
Edited by Skibur on Aug 26, 2010 at 11:10 AM

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Aug 26, 2010 06:30 AM (Total replies: 4996)

Hi,

I haven't made anything for Halo CE before, but have some free time over my holidays which I want to put to good use.

I was thinking about modelling a vehicle, but I wanted to do something different. I came up with a mech, similar to the Cyclops from Halo Wars. http://i19.photobucket.com/albums/b177/iamnotevilness/unsc_cyclops.gif

A couple of questions. Will I be able to rig and skin it like a character model and have those walking, melee and shooting animations work? Will it work as a vehicle? I guess I'd have to add an animation for the player to climb up and into the cockpit too...

I have the skills to complete everything neccessary, I just need to know if it will work in the game.

Thanks.

Halo CE General Discussion » Gamespy down ? Aug 26, 2010 06:03 AM (Total replies: 6)

Oh, cool... I thought I was having a local issue.


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