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Viewing User Profile for: Oroboros
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Joined: Jul 19, 2010 09:41 AM
Last Post: Sep 7, 2010 08:15 AM
Last Visit: Sep 24, 2010 07:11 AM
Location: New Zealand
Occupation: Graphic Designer
Interests: Machinima, modelling
Your Age: 44
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Oroboros has contributed to 5 posts out of 465278 total posts (0.00%) in 4,568 days (0.00 posts per day).

20 Most recent posts:

... I don't know who you are or where you've come from, but you're my new God :)

Thanks Sean, appreciate it. In the credits, "Pre-Viz", how would you like to be called? SeanTheLawn?


Prolly the worst time to make a post like this but here goes anyway...

I'm directing a machinima shoot, but I need to storyboard it for others. I'd like a rip of the Halo 1 map Chill Out, purely for storyboarding purposes. If anyone is able to do this and export it in 3DS, .OBJ or some other common 3D filetype, please let me know :)

Regards,

-Oro

Halo CE General Discussion » Request: Halo 3 ODST and Security Helmets Jul 20, 2010 06:46 AM (Total replies: 5)

MM-k, I'm a HCE nøøb so I'm not up on what you just said, but it sounded suspiciously like Hope.

Can you elaborate?

Halo CE General Discussion » Request: Halo 3 ODST and Security Helmets Jul 20, 2010 12:48 AM (Total replies: 5)

Show and tell please? :)

Halo CE General Discussion » Request: Halo 3 ODST and Security Helmets Jul 19, 2010 09:40 PM (Total replies: 5)

Hi there,

I'm developing a Halo 3 machinima project with a bunch of people that requires some stand-ins for the CG scenes. The armour I have from Bungie (thx Halo CE!) but the two helmets that aren't available are the ones I need.

Typical.

I would really appreciate any help a modeller could offer!

The helmets don't need to be uber-accurate, just so long as the stand up to light scrutiny from a distance. I've seen some really cool output in the Biped WIP thread and the ODST helmets I've seen there would be massive. I just need the shape - I can color them myself.

Ideally, each helmet would be a .OBJ or .3DS file in three separate sections: the helmet, the visor and an inner lining - the 'dark' lining between the helmet and the visor.

'Auria: Connection' is a 6-episode comedy, each episode is 10 mins long, involving two guys trying to stay alive when their ship crashes on an unusual Forerunner artifact. It's produced in Halo 3, SIMS2 and Bryce.

Hope you can help :)


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