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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 08:29 AM
Msg. 36 of 66
Quote: --- Original message by: X12_1992 I didn't wave your advice to the side. Also, i am not a "he" Well, what you said to my (if I do say so myself) rather well drawn out and elaborate reply, riddled with advice and hopefully a good starting point, was this Quote: --- Original message by: X12_1992 I do not plan to just have a "i have an idea and i want you to do this for me" i want Project Drop to be a COLLABORATION. A collection of short ODST games and stories. And even with my own ideas, i would allow liberties, as long as its close to my idea. Think of it like a writing prompt. I do not consider them "grunts", rather i hope they have ideas of their own to share. I dont expect this game to be "ground breaking", i just want to bring it to life. Which basically was just a reduction of your OP...really nothing new. Aside from just myself, you've seemed pretty resistant to any ideas of learning tools or trying to start any dev work on your own. I, and many here, would be happy to help you get started, but I don't see anything you've said that leads me believe you want to do anything but sit back and watch a team work on your drawing board idea. Also, your idea isn't a bad one. It's pretty close to the Mona Lisa story in terms of survival-ODST-marine-oh-no-flood-i'm-not-a-spartan-anymore, and I like the idea of the flood being terrifying when you aren't a walking tank like an SII. I actually started a side project to this as a Killing Floor 2 mod a while ago, but haven't had enough time to get past the initial drawing board phases, either. The difference is that I actually got a decent team of 5-6 people to agree working on it, because I had previous work to display and could really contribute to the team in more ways than just an idea thrower. Writing is important in game dev, obviously, but in no way are the ability to write, and the ability to develop content, mutually exclusive. As for you being female, there's a nice trope on the internet that everyone is male. The main reason for this is that....well, there's really no relevance to your gender (out side of select topics where gender is actually the focus) here unless you intend on trying to use that as a bargaining chip of some sort. I don't care if you're a very well trained gorilla using a stick to pound out replies one letter at a time - that won't change what I'm telling you now. (Also, as a side note, this is probably the worst place for you to pitch this type of thing. There's a reason I mainly lurk here, and am actively a participant at OpenCarnage.net. Much healthier environment for Halo 1 modding. Less activity, but better people. Quality > quantity, as they say.)Edited by NeX on Nov 10, 2015 at 08:30 AM
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X12_1992
Joined: Nov 20, 2014
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Posted: Nov 10, 2015 09:22 AM
Msg. 37 of 66
Quote: --- Original message by: NeXQuote: --- Original message by: X12_1992 I didn't wave your advice to the side. Also, i am not a "he" Well, what you said to my (if I do say so myself) rather well drawn out and elaborate reply, riddled with advice and hopefully a good starting point, was this Quote: --- Original message by: X12_1992 I do not plan to just have a "i have an idea and i want you to do this for me" i want Project Drop to be a COLLABORATION. A collection of short ODST games and stories. And even with my own ideas, i would allow liberties, as long as its close to my idea. Think of it like a writing prompt. I do not consider them "grunts", rather i hope they have ideas of their own to share. I dont expect this game to be "ground breaking", i just want to bring it to life. Which basically was just a reduction of your OP...really nothing new. Aside from just myself, you've seemed pretty resistant to any ideas of learning tools or trying to start any dev work on your own. I, and many here, would be happy to help you get started, but I don't see anything you've said that leads me believe you want to do anything but sit back and watch a team work on your drawing board idea. Also, your idea isn't a bad one. It's pretty close to the Mona Lisa story in terms of survival-ODST-marine-oh-no-flood-i'm-not-a-spartan-anymore, and I like the idea of the flood being terrifying when you aren't a walking tank like an SII. I actually started a side project to this as a Killing Floor 2 mod a while ago, but haven't had enough time to get past the initial drawing board phases, either. The difference is that I actually got a decent team of 5-6 people to agree working on it, because I had previous work to display and could really contribute to the team in more ways than just an idea thrower. Writing is important in game dev, obviously, but in no way are the ability to write, and the ability to develop content, mutually exclusive. As for you being female, there's a nice trope on the internet that everyone is male. The main reason for this is that....well, there's really no relevance to your gender (out side of select topics where gender is actually the focus) here unless you intend on trying to use that as a bargaining chip of some sort. I don't care if you're a very well trained gorilla using a stick to pound out replies one letter at a time - that won't change what I'm telling you now. (Also, as a side note, this is probably the worst place for you to pitch this type of thing. There's a reason I mainly lurk here, and am actively a participant at OpenCarnage.net. Much healthier environment for Halo 1 modding. Less activity, but better people. Quality > quantity, as they say.)Edited by NeX on Nov 10, 2015 at 08:30 AM First off, I was never planning to use my gender as a "bargaining chip", i was simply correcting your assumption that i was male. Secondly, I guess the main problem is I dont think i CAN do game design, never was good at drawing or math. And thats very frustrating, having an idea and knowing it will never be done because you yourself dont have the skill to do it.
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 09:31 AM
Msg. 38 of 66
Quote: --- Original message by: X12_1992 First off, I was never planning to use my gender as a "bargaining chip", i was simply correcting your assumption that i was male.
For what purpose? Hence my point, dude. Quote: --- Original message by: X12_1992 Secondly, I guess the main problem is I dont think i CAN do game design, never was good at drawing or math.
And thats very frustrating, having an idea and knowing it will never be done because you yourself dont have the skill to do it. What on earth does math have to do with it? I mean really? I'm decent at math, but have never in memory used it for more than a simple calculation in anything related to game design. The most common example was "Health/BulletDamage = ShotsToKill". Seriously, that's not really difficult math. I can't draw worth jack diddly either. Neither of the things you "aren't good at" are relevant to....well really anything other than concept art or....just math. Not being able to draw freehand is why tools like Photoshop/Gimp/3DS exist. There wouldn't be nearly as many 3D modelers in the world if it required actual sculpting. There wouldn't be nearly as many 2D artists if graphic design entailed drawing/painting. Now, having those skills is definitely a plus, but it's by no means a prerequisite. But here we are again, because of this: Quote: having an idea and knowing it will never be done because you yourself dont have the skill to do it. That defeatist attitude is a self-fulfilling prophecy. If you aren't going to bust-ass to get the skill to do it, then you are correct, it will never be done. Either pick yourself up by the bootstraps (or bra straps, forgot gender is important to all of this xD) and work through some tutorials, and get something together, or don't. No one is going to just "do it" for you.
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X12_1992
Joined: Nov 20, 2014
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Posted: Nov 10, 2015 09:59 AM
Msg. 39 of 66
Quote: --- Original message by: NeXQuote: --- Original message by: X12_1992 First off, I was never planning to use my gender as a "bargaining chip", i was simply correcting your assumption that i was male.
For what purpose? Hence my point, dude. Quote: --- Original message by: X12_1992 Secondly, I guess the main problem is I dont think i CAN do game design, never was good at drawing or math.
And thats very frustrating, having an idea and knowing it will never be done because you yourself dont have the skill to do it. What on earth does math have to do with it? I mean really? I'm decent at math, but have never in memory used it for more than a simple calculation in anything related to game design. The most common example was "Health/BulletDamage = ShotsToKill". Seriously, that's not really difficult math. I can't draw worth jack diddly either. Neither of the things you "aren't good at" are relevant to....well really anything other than concept art or....just math. Not being able to draw freehand is why tools like Photoshop/Gimp/3DS exist. There wouldn't be nearly as many 3D modelers in the world if it required actual sculpting. There wouldn't be nearly as many 2D artists if graphic design entailed drawing/painting. Now, having those skills is definitely a plus, but it's by no means a prerequisite. But here we are again, because of this: Quote: having an idea and knowing it will never be done because you yourself dont have the skill to do it. That defeatist attitude is a self-fulfilling prophecy. If you aren't going to bust-ass to get the skill to do it, then you are correct, it will never be done. Either pick yourself up by the bootstraps (or bra straps, forgot gender is important to all of this xD) and work through some tutorials, and get something together, or don't. No one is going to just "do it" for you. First off, it was simply to use the correct gender identifiers, nothing more. using "she" instead of "he". And I'm NOT gonna be having everyone doing all the work. I would be contributing with things like writing storyline and writing the terminals included in the game. Not sitting on my a** doing nothing. I want to focus on the stuff I AM good at. I don't want to do a subpar job by doing stuff I have no skill in.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Nov 10, 2015 10:04 AM
Msg. 40 of 66
Quote: --- Original message by: X12_1992 Also, i am not a "he" Hi.
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Btcc22
Joined: Dec 17, 2012
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Posted: Nov 10, 2015 03:27 PM
Msg. 41 of 66
Quote: --- Original message by: X12_1992 I want to focus on the stuff I AM good at. I don't want to do a subpar job by doing stuff I have no skill in. Do you have some writing work you could post?
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 03:32 PM
Msg. 42 of 66
Quote: --- Original message by: Btcc22 Do you have some writing work you could post? Round 2
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Nickster5000
Joined: Dec 11, 2010
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Posted: Nov 10, 2015 03:55 PM
Msg. 43 of 66
From the conversations I've had with X2_1992, they seem to have rough story elements, but are not structured to tell a proper story, so I'm not sure what they have to offer for that.
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 04:22 PM
Msg. 44 of 66
Quote: --- Original message by: Nickster5000 From the conversations I've had with X2_1992, they seem to have rough story elements, but are not structured to tell a proper story, so I'm not sure what they have to offer for that. I think we define that as.......nothing useful yet
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X12_1992
Joined: Nov 20, 2014
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Posted: Nov 10, 2015 04:46 PM
Msg. 45 of 66
Quote: --- Original message by: NeXQuote: --- Original message by: Nickster5000 From the conversations I've had with X2_1992, they seem to have rough story elements, but are not structured to tell a proper story, so I'm not sure what they have to offer for that. I think we define that as.......nothing useful yet Yeah, pretty much. I guess its less "i want to create an idea" and more "i like this concept and want to see it done because I want to play it" and really dont care about getting credit for having an "idea", i just want the idea made.
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xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
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Posted: Nov 10, 2015 05:27 PM
Msg. 46 of 66
Don't know jack about game design or asset creation? Want to be the "ideas" guy? Write yourself a short fanfic and save everybody the trouble of working on an aimless project.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 10, 2015 05:36 PM
Msg. 47 of 66
Quote: --- Original message by: X12_1992 I guess its less "i want to create an idea" and more "i like this concept and want to see it done because I want to play it" and really dont care about getting credit for having an "idea", i just want the idea made. I hoped to not have your dreams crushed but the reality is, if you won't do it... who will? And there's like... zero programming involved with Halo CE stuff here, so getting familiar with the Blam! Engine isn't a daunting process. Heck, even if you put a box compiled as a map it's a start. What I'm saying is if you're not too lazy, you don't have to be restricted as a writer.
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X12_1992
Joined: Nov 20, 2014
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Posted: Nov 10, 2015 05:57 PM
Msg. 48 of 66
Quote: --- Original message by: Spartan314Quote: --- Original message by: X12_1992 I guess its less "i want to create an idea" and more "i like this concept and want to see it done because I want to play it" and really dont care about getting credit for having an "idea", i just want the idea made. I hoped to not have your dreams crushed but the reality is, if you won't do it... who will? And there's like... zero programming involved with Halo CE stuff here, so getting familiar with the Blam! Engine isn't a daunting process. Heck, even if you put a box compiled as a map it's a start. What I'm saying is if you're not too lazy, you don't have to be restricted as a writer. Ok. Do you need a good computer to use Blam?
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Nov 10, 2015 06:02 PM
Msg. 49 of 66
Quote: --- Original message by: xnx Want to be the "ideas" girl? FTFY
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X12_1992
Joined: Nov 20, 2014
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Posted: Nov 10, 2015 06:10 PM
Msg. 50 of 66
Quote: --- Original message by: NeXQuote: --- Original message by: Btcc22 Do you have some writing work you could post? Round 2 Besides some sort prose that have nothing to do with Halo, no. Frankly, most I have are poems. And even if its over 90 poems, thats beside the point. Anyway, know any good quality tutorial videos? As in videos that aren't meant to be jokes.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 10, 2015 06:15 PM
Msg. 51 of 66
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X12_1992
Joined: Nov 20, 2014
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Posted: Nov 10, 2015 06:36 PM
Msg. 52 of 66
My computer is 2013 laptop, and Windows 8.1. It struggles with stuff such as "CMT SPV2 Evolved"
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Nov 10, 2015 06:47 PM
Msg. 53 of 66
Then it will struggle with your project.
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Nov 10, 2015 06:48 PM
Msg. 54 of 66
Making mods for halo ce on W8 brings me back old horrible n painfull memories
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Nickster5000
Joined: Dec 11, 2010
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Posted: Nov 10, 2015 06:56 PM
Msg. 55 of 66
Quote: --- Original message by: X12_1992 I guess its less "i want to create an idea" and more "i like this concept and want to see it done https://www.youtube.com/watch?v=lGar7KC6Wiw&ab_channel=WilliamGibbon Although this is a fuller extent than Halo CE modding, this is pretty much the idea.
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NeX
Joined: Apr 11, 2013
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Posted: Nov 10, 2015 08:33 PM
Msg. 56 of 66
Quote: --- Original message by: Kinnet Making mods for halo ce on W8 brings me back old horrible n painfull memories 90% of Revolution was made using W8. Not that big of a deal really
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Nov 11, 2015 01:03 AM
Msg. 57 of 66
It really depends on what tools you use.
3ds max 8 blows on Windows 8
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 11, 2015 02:02 AM
Msg. 58 of 66
In a good way or a bad way? ( ͡° ͜ʖ ͡°)
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NeX
Joined: Apr 11, 2013
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Posted: Nov 11, 2015 06:34 AM
Msg. 59 of 66
Quote: --- Original message by: Jesse It really depends on what tools you use.
3ds max 8 blows on Windows 8 Fair enough
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 4, 2016 01:31 PM
Msg. 60 of 66
.......................
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Aug 4, 2016 01:31 PM
Msg. 61 of 66
Quote: --- Original message by: HyperAlex Update OP? Stop harassing her!
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 4, 2016 01:36 PM
Msg. 62 of 66
Quote: --- Original message by: lolslayerQuote: --- Original message by: HyperAlex Update OP? Stop harassing her! That's what they keep telling me but god she is hot af.
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Nickster5000
Joined: Dec 11, 2010
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Posted: Aug 4, 2016 03:28 PM
Msg. 63 of 66
ce3 2016 appearance confirmed?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 4, 2016 05:37 PM
Msg. 64 of 66
Quote: --- Original message by: Nickster5000 ce3 2016 appearance confirmed? No, I leave CE3 to the pros. But I appreciate you asking, thankyou.
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Aug 4, 2016 06:57 PM
Msg. 65 of 66
Quote: --- Original message by: Super FlankerQuote: --- Original message by: lolslayerQuote: --- Original message by: HyperAlex Update OP? Stop harassing her! That's what they keep telling me but god she is hot af. xD
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 5, 2016 04:28 PM
Msg. 66 of 66
Quote: --- Original message by: HyperAlexQuote: --- Original message by: Super FlankerQuote: --- Original message by: Nickster5000 ce3 2016 appearance confirmed? No, I leave CE3 to the pros. But I appreciate you asking, thankyou. I don't think that is what he meant..... In a world where there are more than a quintillion possibilities aligning every milisecond it is hard to really say what is could be fact and what may be fiction.
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