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Author Topic: Stargate map project (wip) (42 messages, Page 2 of 2)
Moderators: Dennis

Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 30, 2014 09:33 AM    Msg. 36 of 42       
Quote: --- Original message by: Maniac1000
Quote: --- Original message by: Dalek
i will do my best, hope i can make something beautiful with halo, i take my time for this that's a really cool thing to do and i want a good result.
there is a way to use 3ds max for lightmap ?

I would be willing to either teach you how, or do them for you.


Make an extensive tut on your channel plse.....


Dalek
Joined: Aug 12, 2011


Posted: Dec 5, 2014 11:21 AM    Msg. 37 of 42       
Goauld interior modeling done:


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Dec 5, 2014 12:43 PM    Msg. 38 of 42       
Looks awesome. Man I wish they didn't cancel Stargate Universe.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Dec 5, 2014 05:19 PM    Msg. 39 of 42       
Quote: --- Original message by: DaLode
Man I wish they didn't cancel Stargate.


Dalek
Joined: Aug 12, 2011


Posted: Dec 5, 2014 05:31 PM    Msg. 40 of 42       
listening "worst day since yesterday"- Flogging Molly modeling the bsp. SGU had a really cool soundtrack.


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Dec 5, 2014 06:20 PM    Msg. 41 of 42       
The worst part is that SGU was really starting to build up momentum.


Dalek
Joined: Aug 12, 2011


Posted: Dec 30, 2014 11:42 AM    Msg. 42 of 42       
start working on texture for sgc bsp:



update:


Edited by Dalek on Dec 31, 2014 at 12:52 PM



Edited by Dalek on Jan 4, 2015 at 05:10 PM

update again.

Started to model abydos,1 bsp left: "x304 vs hatak"

update






Edited by Dalek on Jan 10, 2015 at 06:23 PM
Edited by Dalek on Feb 1, 2015 at 06:18 PM
Edited by Dalek on Feb 1, 2015 at 06:20 PM



Edited by Dalek on Feb 8, 2015 at 08:56 AM






Edited by Dalek on Feb 9, 2015 at 12:16 PM

 
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