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Author Topic: SAS's weapon wips (106 messages, Page 3 of 4)
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SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Nov 17, 2013 10:52 AM    Msg. 71 of 106       
lol, sorry. Yeah, here's a better pic (the texture is the main problem, as it causes a lot of the shadows to go unnoticed)


once again though, I am not entirely sure whether or not I want to continue with the ma5k right now.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 17, 2013 12:39 PM    Msg. 72 of 106       
What other weapons do you have in mind?


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Nov 18, 2013 02:20 AM    Msg. 73 of 106       
admittedly, im not liking your work on the Ma5K too much right now. It looks like the Ma5D with an adjusted carry handle at best

If you make the magazine look slightly different and adjust the front end of the gun to look like it does in the picture
(this one: http://images.wikia.com/halo/images/archive/4/46/20090125222423!SpartanIII.jpg ) You might be able to do it out proper.

Also, not sure if you did this with the other guns, but make sure to give the weapon a custom texture, as the Ma5K seems more gray than it does black, and there seems to be a substantial amount of difference in detail that you're going to have to account for


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 18, 2013 07:42 AM    Msg. 74 of 106       
Quote: --- Original message by: R93_Sniper
admittedly, im not liking your work on the Ma5K too much right now. It looks like the Ma5D with an adjusted carry handle at best

If you make the magazine look slightly different and adjust the front end of the gun to look like it does in the picture
(this one: http://images.wikia.com/halo/images/archive/4/46/20090125222423!SpartanIII.jpg ) You might be able to do it out proper.

Also, not sure if you did this with the other guns, but make sure to give the weapon a custom texture, as the Ma5K seems more gray than it does black, and there seems to be a substantial amount of difference in detail that you're going to have to account for

Well that's basically what the MA5K is, a compact MA5 assault rifle. I'm not sure that a magazine change would make much sense, because it fires the same round as the assault rifle and is in the same family as the MA5. It'd be like the M4 carbine using different magazines than the M16.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Nov 18, 2013 10:30 AM    Msg. 75 of 106       
Quote: --- Original message by: R93_Sniper
admittedly, im not liking your work on the Ma5K too much right now. It looks like the Ma5C with an adjusted carry handle at best

If you make the magazine look slightly different and adjust the front end of the gun to look like it does in the picture
(this one: http://images.wikia.com/halo/images/archive/4/46/20090125222423!SpartanIII.jpg ) You might be able to do it out proper.

Also, not sure if you did this with the other guns, but make sure to give the weapon a custom texture, as the Ma5K seems more gray than it does black, and there seems to be a substantial amount of difference in detail that you're going to have to account for

FTFY

The stock could also use some adjustment. As seen in that picture, it's a bit more blocky and a bit bigger (proportionally, to the rest of the gun)


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Nov 18, 2013 10:33 PM    Msg. 76 of 106       

That was what I originally thought of when I started modelling (well, actually, I was going for the other one on the cover). That was what I was saying when I said that all that really had to be done was adjust the carry handle on CMT's model. But I wanted to go for something different, so I instead modeled it after this one:
Quote: --- Original message by: Echo77
reference image


I will definitely make my texture lighter than it is now, because you can see almost none of the detail.

Edit: About going with the version on the ghosts of onyx cover, I do see some pros. For example, I wouldn't have to do as much work if I start with CMT's ma5k as a base. I could also be lazy and use their animations.

Edit #2: I lightened the texture and darkened a few of the details.

Edited by SAS on Nov 18, 2013 at 10:37 PM
Edited by SAS on Nov 19, 2013 at 12:22 AM


yup
Joined: Nov 7, 2013

*bump*


Posted: Nov 20, 2013 11:59 AM    Msg. 77 of 106       
I dont know, something just feels off about it


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 20, 2013 12:55 PM    Msg. 78 of 106       
Quote: --- Original message by: yup
I dont know, something just feels off about it

I think it may be the handguard.


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Nov 20, 2013 08:35 PM    Msg. 79 of 106       
how so?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 20, 2013 11:18 PM    Msg. 80 of 106       
I'm not sure, it just doesn't quite match the references.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Nov 21, 2013 12:10 AM    Msg. 81 of 106       
in the picture from the book cover, the front grip seems to have an extrusion and is kind of bridged off the rest of the body. Maybe try to emulate that and use a more grey/gray type color?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 21, 2013 11:59 AM    Msg. 82 of 106       
Quote: --- Original message by: hobbet
Yeah, it's quite to big and and the muzzle should a little bit longer.

The muzzle is fine compared to the references. If anything, I think SAS's version might actually be slightly longer.

I think I figured out the disparity between the grips of the realistic reference and SAS MA5K.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Nov 21, 2013 12:20 PM    Msg. 83 of 106       
I think the magazine part should be separated from the grip, and maybe give it a DMR-esque trigger guard? Unless you want to PERFECTLY replicate the book version :/


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Nov 21, 2013 12:48 PM    Msg. 84 of 106       
I'll give all these a try
Edited by SAS on Nov 21, 2013 at 12:49 PM


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Nov 21, 2013 12:49 PM    Msg. 85 of 106       
I just think it'll look badass :]


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 21, 2013 01:49 PM    Msg. 86 of 106       
Quote: --- Original message by: SAS

I'll give all these a try
Edited by SAS on Nov 21, 2013 at 12:49 PM

*throws money at screen*


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Nov 21, 2013 08:12 PM    Msg. 87 of 106       


Changes:

  • Small diffuse change

  • Slight rail modification

  • Changed the grip

  • Barrel and flashlight slightly altered

  • Shape of the chinrest and stock slightly changed to better resemble the original ma5k

  • Not seen in the picture, but the back part above the mag/handle has been narrowed



Notes: I feel like I should add a trigger guard. Also, I tried the dmr-styled mag/handle and it looked a little too wonky.
Edited by SAS on Nov 21, 2013 at 08:16 PM


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Nov 26, 2013 09:41 AM    Msg. 88 of 106       
Ba-bump, any new updates on that Ma5k?


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Nov 26, 2013 06:19 PM    Msg. 89 of 106       
Ah, sorry, I've been pretty busy lately so the picture above is the most recent version.


yup
Joined: Nov 7, 2013

*bump*


Posted: Dec 1, 2013 07:09 PM    Msg. 90 of 106       
bump?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Dec 1, 2013 07:58 PM    Msg. 91 of 106       
@SAS: Well after making my suggested modification, the handguard looks a bit short now. Maybe extend it to behind the second vent?


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Dec 3, 2013 09:17 AM    Msg. 92 of 106       
I'm sorry guys, I've still got nothing. Truth is, I haven't really been busy lately, I've just been dealing with depression for the past year or so and the last few weeks have been rather unproductive for me. That's not really an excuse, but it's the reason why I haven't done anything. But I promise I will start up again now that I'm feeling a bit better (or feeling, but close enough).

@Echo do you want it to taper from the existing handguard to the second vent or stretch and round out?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Dec 3, 2013 11:40 AM    Msg. 93 of 106       
Quote: --- Original message by: SAS
I'm sorry guys, I've still got nothing. Truth is, I haven't really been busy lately, I've just been dealing with depression for the past year or so and the last few weeks have been rather unproductive for me. That's not really an excuse, but it's the reason why I haven't done anything. But I promise I will start up again now that I'm feeling a bit better (or feeling, but close enough).

@Echo do you want it to taper from the existing handguard to the second vent or stretch and round out?

Ah, sorry to hear that. I'm open to private messages, if you need anything.

In regards, to the handguard, I think it should probably stretch and round out. The vents on the reference image are a bit different, though, so I'm just estimating where the handguard's position might be in relation to the vents you have.
Edited by Echo77 on Dec 3, 2013 at 01:15 PM


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Dec 3, 2013 03:42 PM    Msg. 94 of 106       
Ha, thanks. When I say depression, I don't mean sad, I mean that I will have long stretches where I lack the drive to do anything, where nothing sounds entertaining, just a generally emotionless state. But that's not what this thread is about, so on to working again.



I lengthened and slightly rounded the back of the grip. Is that what you meant? Also, I realized that part of the reason my pictures were looking so dark is that I had a bad lighting system up. This one is way too bright of a light, but it's better than not seeing the details at all, right?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Dec 3, 2013 04:01 PM    Msg. 95 of 106       

Maybe like this?


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Dec 3, 2013 05:28 PM    Msg. 96 of 106       
At least in terms of grip length, I want to go for something closer to this:




I made a few small adjustments, but I don't want to go too much more on the grip.

Edit: Imgur is acting up, will upload new one soon
Edited by SAS on Dec 3, 2013 at 05:30 PM


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Dec 3, 2013 07:36 PM    Msg. 97 of 106       
if you're not willing to change too much more, just add a trigger guard and keep the back of the grip flatter like the picture. You should be set then


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Dec 3, 2013 09:20 PM    Msg. 98 of 106       
Something like this, right?



once again, the light is not doing the texture justice.


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Dec 3, 2013 10:43 PM    Msg. 99 of 106       
Make the trigger guard and barrel thicker. Also, does this weapon have any sights or a scope?


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Dec 4, 2013 01:03 AM    Msg. 100 of 106       
Quote: --- Original message by: xnx
Make the trigger guard and barrel thicker. Also, does this weapon have any sights or a scope?

Doesn't look like it has any.

I suppose he could add some.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Dec 4, 2013 03:27 PM    Msg. 101 of 106       
Trigger guard is fine. Barrel is up to him. As for Sights, the Ma5K is supposed to have sights on the ends of the carry handle, not sure if he modeled them in or not


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Dec 4, 2013 07:01 PM    Msg. 102 of 106       
It does have sights, you just can't really see them in the pictures

Also, I made a marksman version of the ma5k for the shiggles.

Changes: longer barrel, lowered rail, acog.


yup
Joined: Nov 7, 2013

*bump*


Posted: Dec 16, 2013 01:36 PM    Msg. 103 of 106       
buuuuuuump! any progress? im liking the ranged one


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Dec 16, 2013 04:53 PM    Msg. 104 of 106       
Sadly, no progress. I've been really busy with finals lately. I did try animating the ma5k, but as you know, my animation skills kind of suck. So if anyone wants to try animating it, be my guest.

On a side note, is it possible to have a shader act like a zoom feature?


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Mar 11, 2014 09:16 PM    Msg. 105 of 106       
bumpdate from hell and back. Have you done anything new in the past few months SAS?

 
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